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Starcraft II datasets

archive 2025-07-28

6 datasets carry the task tag "Starcraft II" (the task itself: Starcraft II), ordered by the archive's paper count. Page 1 of 1: 6 shown of 6. Facet routes are this site's own (the archive records the tag string, not a page).

The archive holds 12,214 dataset rows; 12,172 are listed. 6 are withheld from every listing and count here as vandalised before snapshot (6 with contact-centre spam in the title, 0 with a spam description on a row that has no homepage, no paper and no papers counted; none with more than 1 paper, 0 with a benchmark), listed in withheld.json; 1 listed row carries a vandalised description, withheld on its page. This gate never withholds a row with a homepage or a paper that resolves, and a clean description; the content rules below withhold a row whose name is spam whatever else it carries. The gate is a phrase list: these are the rows it caught, not a claim that the rest is clean. Before that gate, the site's content rules withhold 36 more rows (invite-code, gambling, travel-booking, contact-centre and similar spam in the name or on a row with nothing real behind it); they have no page and are listed in withheld.json.

Filter 51 task tags shown of 3,717, by dataset count; the full filter by modality, task and language is on /datasets

Starcraft II datasets 1–6 of 6

The StarCraft II Learning Environment (S2LE) is a reinforcement learning environment based on the game StarCraft II.
26 papers · 0 benchmarks
LANI is a 3D navigation environment and corpus, where an agent navigates between landmarks.
12 papers · 0 benchmarks
SMAC-Exp (StarCraft Multi-Agent Exploration Challenge)
The StarCraft Multi-Agent Challenges+ requires agents to learn completion of multi-stage tasks and usage of environmental factors without precise reward functions.
11 papers · 2 benchmarks
MSC is a dataset for Macro-Management in StarCraft 2 based on the platfrom SC2LE.
2 papers · 0 benchmarks
SC2EGSet: StarCraft II Esport Game State Dataset Pre-processed data that was generated from the SC2ReSet: StarCraft II Esports Replaypack Set Data Modeling Our aplication programing interface (API) implementation supports downloading,…
1 paper · 0 benchmarks
Raw StarCraft II data is subject to processing under the Blizzard end user license agreement (EULA), and in special cases Blizzard AI and Machine Learning License may be applied.
1 paper · 0 benchmarks

Paper counts and descriptions are the archive's, frozen 2025-07-28; no citation counts, no stars, no trending. Sorting by "most cited" or "newest" was a live-site feature the archive does not carry.