Browse State-of-the-Art › Starcraft
Starcraft
148 papers with code · 0 benchmarks · 8 datasets archive 2025-07-28
Starcraft I is a RTS game; the task is to train an agent to play the game.
( Image credit: Macro Action Selection with Deep Reinforcement Learning in StarCraft )
Description from the archive archive 2025-07-28.
Benchmarks archive 2025-07-28
No benchmark for this task in the archive.
Libraries
Not in the archive: the export carries no per-task library table, so there is nothing to show at snapshot 2025-07-28.
Datasets archive 2025-07-28
8 datasets whose archive record lists this task, ordered by the archive's paper count.
Subtasks archive 2025-07-28
No subtask under this task in the archive's task tree.
Parent tasks archive 2025-07-28
Most implemented papers archive 2025-07-28
30 shown of 148 papers with code (311 tagged with this task in all), ordered by repositories listed in the archive, not by stars (the archive holds no stars, so PwC's “Social” and “Latest” sorts cannot be reproduced). Papers without a page here are shown as plain text.
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11 Feb 2019 23 repositories listed Syntology ran 6 of 15 samples · 9 unverified · 13 pointer-only (licence)In this paper, we propose the StarCraft Multi-Agent Challenge (SMAC) as a benchmark problem to fill this gap.
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2 Mar 2021 19 repositories listed Syntology ran 2 of 2 samples · 0 unverifiedThis is often due to the belief that PPO is significantly less sample efficient than off-policy methods in multi-agent systems.
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30 Mar 2018 18 repositories listed Syntology ran 9 of 11 samples · 2 unverified · 6 pointer-only (licence)At the same time, it is often possible to train the agents in a centralised fashion in a simulated or laboratory setting, where global state information is available and communication constraints are lifted.
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16 Aug 2017 10 repositories listed Syntology ran 5 of 5 samples · 0 unverified · 2 pointer-only (licence)Finally, we present initial baseline results for canonical deep reinforcement learning agents applied to the StarCraft II domain.
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30 Jul 2021 9 repositories listed Syntology ran 7 of 11 samples · 4 unverifiedA central goal of machine learning is the development of systems that can solve many problems in as many data domains as possible.
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18 Nov 2020 7 repositories listedMost recently developed approaches to cooperative multi-agent reinforcement learning in the \emph{centralized training with decentralized execution} setting involve estimating a centralized, joint value function.
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5 Jun 2018 7 repositories listed Syntology ran 4 of 8 samples · 4 unverified · 4 pointer-only (licence)We introduce an approach for deep reinforcement learning (RL) that improves upon the efficiency, generalization capacity, and interpretability of conventional approaches through structured perception and relational…
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24 May 2017 7 repositories listed Syntology ran 1 of 1 samples · 0 unverified · 1 pointer-only (licence)COMA uses a centralised critic to estimate the Q-function and decentralised actors to optimise the agents' policies.
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3 Aug 2020 6 repositories listed Syntology ran 2 of 4 samples · 2 unverifiedThis paper presents a novel MARL approach, called duPLEX dueling multi-agent Q-learning (QPLEX), which takes a duplex dueling network architecture to factorize the joint value function.
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21 May 2021 5 repositories listedIn recent years, researchers have achieved great success in applying Deep Reinforcement Learning (DRL) algorithms to Real-time Strategy (RTS) games, creating strong autonomous agents that could defeat professional…
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28 Feb 2017 5 repositories listedMany real-world problems, such as network packet routing and urban traffic control, are naturally modeled as multi-agent reinforcement learning (RL) problems.
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18 Jun 2020 4 repositories listedWe show in particular that this projection can fail to recover the optimal policy even with access to Q^*, which primarily stems from the equal weighting placed on each joint action.
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16 Nov 2023 3 repositories listed Syntology ran 0 of 23 samples · 23 unverifiedBenchmarks are crucial in the development of machine learning algorithms, with available environments significantly influencing reinforcement learning (RL) research.
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14 Mar 2020 3 repositories listed Syntology ran 1 of 4 samples · 3 unverifiedWe propose FACtored Multi-Agent Centralised policy gradients (FACMAC), a new method for cooperative multi-agent reinforcement learning in both discrete and continuous action spaces.
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23 Dec 2018 3 repositories listed Syntology ran 1 of 11 samples · 10 unverifiedLearning when to communicate and doing that effectively is essential in multi-agent tasks.
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3 Dec 2018 3 repositories listedTo this extent we propose Fr\'{e}chet Video Distance (FVD), a new metric for generative models of video, and StarCraft 2 Videos (SCV), a benchmark of game play from custom starcraft 2 scenarios that challenge the…
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20 Dec 2024 2 repositories listedRecently, deep Multi-Agent Reinforcement Learning (MARL) has demonstrated its potential to tackle complex cooperative tasks, pushing the boundaries of AI in collaborative environments.
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21 Nov 2022 2 repositories listedIn this paper, we identify the best learning scenario to train a team of agents to compete against multiple possible strategies of opposing teams.
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23 Sep 2022 2 repositories listed Syntology ran 0 of 10 samples · 10 unverifiedIn this work, we investigate a set of RL techniques for the full-length game of StarCraft II.
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22 Nov 2021 2 repositories listedEfficient exploration in deep cooperative multi-agent reinforcement learning (MARL) still remains challenging in complex coordination problems.
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7 Aug 2021 2 repositories listedAfter the discussion, we present the future research directions for these problems.
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4 Jun 2021 2 repositories listedRecently, deep multi-agent reinforcement learning (MARL) has shown the promise to solve complex cooperative tasks.
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6 Feb 2021 2 repositories listed Syntology ran 2 of 2 samples · 0 unverifiedMulti-Agent Reinforcement Learning (MARL) has seen revolutionary breakthroughs with its successful application to multi-agent cooperative tasks such as computer games and robot swarms.
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16 Oct 2020 2 repositories listedIn this work, we propose Collaborative Q-learning (CollaQ) that achieves state-of-the-art performance in the StarCraft multi-agent challenge and supports ad hoc team play.
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4 Oct 2020 2 repositories listedLearning a role selector based on action effects makes role discovery much easier because it forms a bi-level learning hierarchy -- the role selector searches in a smaller role space and at a lower temporal resolution,…
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8 Jun 2020 2 repositories listed Syntology ran 0 of 7 samples · 7 unverifiedIt also features a large combinatorial action space and simultaneous moves, which are challenging for RL algorithms.
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7 Jun 2020 2 repositories listed Syntology ran 0 of 4 samples · 4 unverifiedMulti-agent settings in the real world often involve tasks with varying types and quantities of agents and non-agent entities; however, common patterns of behavior often emerge among these agents/entities.
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27 Sep 2019 2 repositories listedThis paper introduces the deep coordination graph (DCG) for collaborative multi-agent reinforcement learning.
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6 Sep 2019 2 repositories listedMulti-agent reinforcement learning (MARL) has recently received considerable attention due to its applicability to a wide range of real-world applications.
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20 Jul 2019 2 repositories listedWe introduce Arena, a toolkit for multi-agent reinforcement learning (MARL) research.
Syntology lines on 15 of the papers shown; no Syntology record for the others (a paper without an arXiv id cannot be joined to the graph, and absence from the graph layer is not a recorded non-run). “Ran” means the sample executed on a synthesized fixture, not that the paper's result was reproduced. Read from the graph 2026-09-24.
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