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3D Human Reconstruction datasets
archive 2025-07-28
15 datasets carry the task tag "3D Human Reconstruction" (the task itself: 3D Human Reconstruction), ordered by the archive's paper count. Page 1 of 1: 15 shown of 15. Facet routes are this site's own (the archive records the tag string, not a page).
The archive holds 12,214 dataset rows; 12,172 are listed. 6 are withheld from every listing and count here as vandalised before snapshot (6 with contact-centre spam in the title, 0 with a spam description on a row that has no homepage, no paper and no papers counted; none with more than 1 paper, 0 with a benchmark), listed in withheld.json; 1 listed row carries a vandalised description, withheld on its page. This gate never withholds a row with a homepage or a paper that resolves, and a clean description; the content rules below withhold a row whose name is spam whatever else it carries. The gate is a phrase list: these are the rows it caught, not a claim that the rest is clean. Before that gate, the site's content rules withhold 36 more rows (invite-code, gambling, travel-booking, contact-centre and similar spam in the name or on a row with nothing real behind it); they have no page and are listed in withheld.json.
Filter 51 task tags shown of 3,717, by dataset count; the full filter by modality, task and language is on /datasets
3D Human Reconstruction datasets 1–15 of 15
AGORA is a synthetic human dataset with high realism and accurate ground truth.
68 papers · 4 benchmarks
BEHAVE is a full body human-object interaction dataset with multi-view RGBD frames and corresponding 3D SMPL and object fits along with the annotated contacts between them.
53 papers · 3 benchmarks
Dynamic FAUST extends the FAUST dataset to dynamic 4D data.
28 papers · 1 benchmark
4D-DRESS (A 4D Dataset of Real-world Human Clothing with Semantic Annotations)
4D-DRESS is the first real-world 4D dataset of human clothing, capturing 64 human outfits in more than 520 motion sequences.
23 papers · 4 benchmarks
SSP-3D (Sports Shape and Pose 3D)
SSP-3D is an evaluation dataset consisting of 311 images of sportspersons in tight-fitted clothes, with a variety of body shapes and poses.
19 papers · 1 benchmark
CustomHumans is recorded by a multi-view photogrammetry system equipped with 53 RGB (12 Megapixels) and 53 (4 Megapixels) IR cameras.
15 papers · 1 benchmark
Dataset of clothing size variation which includes different subjects wearing casual clothing items in various sizes, totaling to approximately 2000 scans.
14 papers · 0 benchmarks
MoVi (Large Multipurpose Motion and Video Dataset)
Contains 60 female and 30 male actors performing a collection of 20 predefined everyday actions and sports movements, and one self-chosen movement.
12 papers · 1 benchmark
CAPE (Clothed Auto Person Encoding)
The CAPE dataset is a 3D dynamic dataset of clothed humans, featuring: - 3D mesh registrations of accurate scans of clothed people in motion, captured at 60 FPS; - Consistent SMPL mesh topology, all frames in correspondence; - Precise,…
10 papers · 1 benchmark
TikTok Dataset (Learning High Fidelity Depths of Dressed Humans by Watching Social Media Dance Videos)
We learn high fidelity human depths by leveraging a collection of social media dance videos scraped from the TikTok mobile social networking application.
8 papers · 0 benchmarks
X-Humans consists of 20 subjects (11 males, 9 females) with various clothing types and hair style.
8 papers · 0 benchmarks
HBW (Human Bodies in the Wild)
Human Bodies in the Wild (HBW) is a validation and test set for body shape estimation.
7 papers · 0 benchmarks
The MMBody dataset provides human body data with motion capture, GT mesh, Kinect RGBD, and millimeter wave sensor data.
7 papers · 0 benchmarks
A synthetic dataset for evaluating non-rigid 3D human reconstruction based on conventional RGB-D cameras.
1 paper · 0 benchmarks
HEADSET (HEADSET: Human Emotion Awareness under Partial Occlusions Multimodal DataSET)
The volumetric representation of human interactions is one of the fundamental domains in the development of immersive media productions and telecommunication applications.
0 papers · 0 benchmarks
Paper counts and descriptions are the archive's, frozen 2025-07-28; no citation counts, no stars, no trending. Sorting by "most cited" or "newest" was a live-site feature the archive does not carry.