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text-based games
36 papers with code · 0 benchmarks · 4 datasets archive 2025-07-28
Text-based games to evaluate the Reinforcement Learning Agents
Description from the archive archive 2025-07-28.
Benchmarks archive 2025-07-28
No benchmark for this task in the archive.
Libraries
Not in the archive: the export carries no per-task library table, so there is nothing to show at snapshot 2025-07-28.
Datasets archive 2025-07-28
4 datasets whose archive record lists this task, ordered by the archive's paper count.
Subtasks archive 2025-07-28
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Most implemented papers archive 2025-07-28
30 shown of 36 papers with code (75 tagged with this task in all), ordered by repositories listed in the archive, not by stars (the archive holds no stars, so PwC's “Social” and “Latest” sorts cannot be reproduced). Papers without a page here are shown as plain text.
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14 Nov 2015 3 repositories listedThis paper introduces a novel architecture for reinforcement learning with deep neural networks designed to handle state and action spaces characterized by natural language, as found in text-based games.
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30 Jun 2015 3 repositories listedWe evaluate our approach on two game worlds, comparing against baselines using bag-of-words and bag-of-bigrams for state representations.
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25 Feb 2025 2 repositories listed Syntology ran 2 of 3 samples · 1 unverified · 3 pointer-only (licence)Reasoning is a fundamental capability of large language models (LLMs), enabling them to comprehend, analyze, and solve complex problems.
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3 Nov 2023 2 repositories listedIn order to address DGU's weaknesses while preserving its high interpretability, we propose the Temporal Discrete Graph Updater (TDGU), a novel neural network model that represents dynamic knowledge graphs as a sequence…
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1 Aug 2022 2 repositories listedText-based games offer a challenging test bed to evaluate virtual agents at language understanding, multi-step problem-solving, and common-sense reasoning.
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8 Oct 2020 2 repositories listed Syntology ran 0 of 13 samples · 13 unverifiedText-based games have emerged as an important test-bed for Reinforcement Learning (RL) research, requiring RL agents to combine grounded language understanding with sequential decision making.
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29 Jun 2018 2 repositories listed Syntology ran 1 of 1 samples · 0 unverifiedWe propose a recurrent RL agent with an episodic exploration mechanism that helps discovering good policies in text-based game environments.
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6 Jan 2018 2 repositories listedThe ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue…
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25 May 2025 1 repository listedBy utilizing reinforcement learning, SituatedThinker incentivizes deliberate reasoning with the real world to acquire information and feedback, allowing LLMs to surpass their knowledge boundaries and enhance reasoning.
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15 Apr 2025 1 repository listed Syntology ran 0 of 7 samples · 7 unverifiedTextArena is an open-source collection of competitive text-based games for training and evaluation of agentic behavior in Large Language Models (LLMs).
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9 Apr 2025 1 repository listedArtificial agents are increasingly central to complex interactions and decision-making tasks, yet aligning their behaviors with desired human values remains an open challenge.
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9 Jun 2024 1 repository listedIn this work, we introduce an interactive environment for self-supervised RL, STARLING, for text-based games that bootstraps the text-based RL agents with automatically generated games (based on the seed set of game…
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15 Mar 2024 1 repository listedTo tackle these issues, in this paper, we present EXPLORER which is an exploration-guided reasoning agent for textual reinforcement learning.
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17 Jan 2024 1 repository listed Syntology ran 3 of 3 samples · 0 unverified · 3 pointer-only (licence)A wide range of real-world applications is characterized by their symbolic nature, necessitating a strong capability for symbolic reasoning.
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8 Jul 2023 1 repository listedText-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents.
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24 May 2023 1 repository listed Syntology ran 0 of 8 samples · 8 unverifiedIn this work, we investigate the capacity of language models to generate explicit, interpretable, and interactive world models of scientific and common-sense reasoning tasks.
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6 May 2023 1 repository listedText-based games (TGs) are language-based interactive environments for reinforcement learning.
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14 Apr 2023 1 repository listedLanguage models pre-trained on large self-supervised corpora, followed by task-specific fine-tuning has become the dominant paradigm in NLP.
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21 Feb 2023 1 repository listedTo deal with sparse extrinsic rewards from the environment, we combine it with a potential-based reward shaping technique to provide more informative (dense) reward signals to the RL agent.
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29 Nov 2022 1 repository listedWe propose a novel agent, DiffG-RL, which constructs a Difference Graph that organizes the environment states and common sense by means of interactive objects with a dedicated graph encoder.
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8 Nov 2022 1 repository listed Syntology ran 1 of 1 samples · 0 unverified · 1 pointer-only (licence)Text-based games present a unique class of sequential decision making problem in which agents interact with a partially observable, simulated environment via actions and observations conveyed through natural language.
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1 May 2022 1 repository listedText-based games (TGs) are exciting testbeds for developing deep reinforcement learning techniques due to their partially observed environments and large action spaces.
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20 Mar 2022 1 repository listedText-based games provide an interactive way to study natural language processing.
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1 Nov 2021 1 repository listedWe outline a method for end-to-end differentiable symbolic rule learning and show that such symbolic policies outperform previous state-of-the-art methods in text-based RL for the coin collector environment from 5-10x…
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21 Oct 2021 1 repository listedWe present Logical Optimal Actions (LOA), an action decision architecture of reinforcement learning applications with a neuro-symbolic framework which is a combination of neural network and symbolic knowledge…
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21 Sep 2021 1 repository listed Syntology ran 1 of 1 samples · 0 unverifiedDeep reinforcement learning provides a promising approach for text-based games in studying natural language communication between humans and artificial agents.
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18 Jul 2021 1 repository listedGiven the sample-inefficiency of RL approaches, it is inefficient to learn rich enough textual representations to be able to understand and reason using the textual observation in such a complicated game environment…
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22 Oct 2020 1 repository listed Syntology ran 2 of 2 samples · 0 unverifiedWe study reinforcement learning (RL) for text-based games, which are interactive simulations in the context of natural language.
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6 Oct 2020 1 repository listedIn this paper, we propose the Contextual Action Language Model (CALM) to generate a compact set of action candidates at each game state.
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24 Sep 2020 1 repository listedOur bootstrapped agent shows improved generalization in solving unseen TextWorld games, using 10x-20x fewer training games compared to previous state-of-the-art methods despite requiring less number of training episodes.
Syntology lines on 9 of the papers shown; no Syntology record for the others (a paper without an arXiv id cannot be joined to the graph, and absence from the graph layer is not a recorded non-run). “Ran” means the sample executed on a synthesized fixture, not that the paper's result was reproduced. Read from the graph 2026-09-24.
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