Browse State-of-the-Art › 3DGS
3DGS
200 papers with code · 0 benchmarks · 1 dataset archive 2025-07-28
Benchmarks archive 2025-07-28
No benchmark for this task in the archive.
Libraries
Not in the archive: the export carries no per-task library table, so there is nothing to show at snapshot 2025-07-28.
Datasets archive 2025-07-28
1 dataset whose archive record lists this task, ordered by the archive's paper count.
Subtasks archive 2025-07-28
No subtask under this task in the archive's task tree.
Most implemented papers archive 2025-07-28
30 shown of 200 papers with code (633 tagged with this task in all), ordered by repositories listed in the archive, not by stars (the archive holds no stars, so PwC's “Social” and “Latest” sorts cannot be reproduced). Papers without a page here are shown as plain text.
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25 Nov 2024 3 repositories listed Syntology ran 8 of 10 samples · 2 unverifiedEnsuring the safety of autonomous robots, such as self-driving vehicles, requires extensive testing across diverse driving scenarios.
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31 May 2024 3 repositories listed Syntology ran 17 of 19 samples · 2 unverified · 19 pointer-only (licence)3D Gaussian splatting (3DGS) has shown promising results in image rendering and surface reconstruction.
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21 Jan 2025 2 repositories listed3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity.
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17 Nov 2024 2 repositories listed Syntology ran 2 of 2 samples · 0 unverified · 2 pointer-only (licence)One potential solution is to use a 3D Gaussian Splatting (3DGS) based model, such as the Video Gaussian Representation (VGR), which is capable of encoding video as a multitude of 3D Gaussians and is applicable for…
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1 Nov 2024 2 repositories listed Syntology ran 0 of 1 samples · 1 unverified · 1 pointer-only (licence)Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis.
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16 Jul 2024 2 repositories listed Syntology ran 4 of 10 samples · 6 unverified · 10 pointer-only (licence)Score distillation sampling (SDS) has emerged as an effective framework in text-driven 3D editing tasks, leveraging diffusion models for 3D-consistent editing.
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10 Jun 2024 2 repositories listedVolumetric rendering based methods, like NeRF, excel in HDR view synthesis from RAWimages, especially for nighttime scenes.
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16 Apr 2024 2 repositories listed Syntology ran 4 of 4 samples · 0 unverified · 4 pointer-only (licence)Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time.
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1 Apr 2024 2 repositories listedThe advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS).
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27 Mar 2024 2 repositories listedWe tackle the challenge of efficiently reconstructing a 3D asset from a single image at millisecond speed.
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26 Mar 2024 2 repositories listed Syntology ran 6 of 10 samples · 4 unverified · 10 pointer-only (licence)3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking.
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21 Mar 2024 2 repositories listed3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity.
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19 Dec 2023 2 repositories listed Syntology ran 1 of 1 samples · 0 unverified · 1 pointer-only (licence)In this paper, we introduce a compact scene representation organizing the parameters of 3D Gaussian Splatting (3DGS) into a 2D grid with local homogeneity, ensuring a drastic reduction in storage requirements without…
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6 Dec 2023 2 repositories listedMoreover, the explicit deformation modeling for discretized Gaussian points ensures ultra-fast training and rendering of a 4D scene, which is comparable to the original 3DGS designed for static 3D reconstruction.
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6 Dec 2023 2 repositories listed Syntology ran 12 of 24 samples · 12 unverified · 1 pointer-only (licence)In this work, we go one step further: in addition to radiance field rendering, we enable 3D Gaussian splatting on arbitrary-dimension semantic features via 2D foundation model distillation.
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19 Jun 2025 1 repository listedThis survey, referred to as R\textsuperscript{3}eVision, provides a comprehensive overview of robust rendering, restoration, and enhancement for 3D LLV by formalizing the degradation-aware rendering problem and…
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17 Jun 2025 1 repository listedAs the largest-scale 3DGS quality assessment dataset to date, our work provides a foundation for developing 3DGS specialized IQA metrics, and offers essential data for investigating view-dependent quality distribution…
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12 Jun 2025 1 repository listed Syntology ran 4 of 4 samples · 0 unverified · 4 pointer-only (licence)2D Gaussian Splatting (2DGS) has recently emerged as a promising method for novel view synthesis and surface reconstruction, offering better view-consistency and geometric accuracy than volumetric 3DGS.
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10 Jun 2025 1 repository listedReal-time reconstruction of dynamic 3D scenes from uncalibrated video streams is crucial for numerous real-world applications.
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9 Jun 2025 1 repository listedFirst, we propose a temporal sensitivity pruning score that identifies and removes Gaussians with low contribution to the dynamic scene reconstruction.
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4 Jun 2025 1 repository listedReconstructing articulated objects prevalent in daily environments is crucial for applications in augmented/virtual reality and robotics.
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3 Jun 2025 1 repository listedThe EyeNavGS dataset is available at: https://symmru.
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30 May 2025 1 repository listed3D Gaussian Splatting (3DGS) renders pixels by rasterizing Gaussian primitives, where conditional alpha-blending dominates the time cost in the rendering pipeline.
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30 May 2025 1 repository listedWith 3D Gaussian Splatting (3DGS) being increasingly used in safety-critical applications, how can an adversary manipulate the scene to cause harm?
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29 May 2025 1 repository listed Syntology ran 3 of 4 samples · 1 unverifiedFeed-forward 3D Gaussian Splatting (3DGS) models have recently emerged as a promising solution for novel view synthesis, enabling one-pass inference without the need for per-scene 3DGS optimization.
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29 May 2025 1 repository listed3D Gaussian Splatting (3DGS) marks a significant milestone in balancing the quality and efficiency of differentiable rendering.
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27 May 2025 1 repository listedThis paper presents an innovative frequency-embedded 3D Gaussian splatting (3DGS) algorithm for wideband radio-frequency (RF) radiance field modeling, offering an advancement over the existing works limited to…
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27 May 2025 1 repository listedThis work presents a novel text-to-vector graphics generation approach, Dream3DVG, allowing for arbitrary viewpoint viewing, progressive detail optimization, and view-dependent occlusion awareness.
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26 May 2025 1 repository listedExtensive experiments demonstrate that our method effectively enhances the rendering performance of neural point fields and 3DGS.
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26 May 2025 1 repository listedRecent advancements in radiance field rendering, exemplified by Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have significantly progressed 3D modeling and reconstruction.
Syntology lines on 11 of the papers shown; no Syntology record for the others (a paper without an arXiv id cannot be joined to the graph, and absence from the graph layer is not a recorded non-run). “Ran” means the sample executed on a synthesized fixture, not that the paper's result was reproduced. Read from the graph 2026-09-24.
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