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Minecraft
Papers archive 2025-07-28
archive papers tagged: 236 · with a code link: 94 · where Syntology ran a sample: 39 (30 with a run with no instrument failure, 9 where every run was a failure of Syntology's instrument) Syntology
Show: all tagged papersonly where code ran (39 of 236 tagged: 30 with a run with no instrument failure, 9 where every run was a failure of Syntology's instrument)
Page 2 of 3: papers 101 to 200 of 236, in archive order: by repositories listed in the archive (most first), then newest first, not by stars (the archive holds no stars, so PwC's “Social” and “Latest” sorts cannot be reproduced). Papers that list no repository come after every paper that lists one.
Papers without a page here are shown as plain text. A Syntology line reads “N ran (of which C constructed an object rather than computing a result; K with no instrument failure: H honoured, V violated, P with no contract checked; I where Syntology's instrument failed) · U unverified”; the figure “where Syntology's instrument failed” counts failures of Syntology's instrument, not of the code. When the archive marks a repository official for the paper, the line starts with that repository's state (the archive's flag, not a verdict on who wrote the code); hover it for the repositories the samples that ran came from. Abstracts are on each paper's page.
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Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning24 Apr 2025 0 repositories listed
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MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft11 Apr 2025 0 repositories listed
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BugCraft: End-to-End Crash Bug Reproduction Using LLM Agents in Minecraft25 Mar 2025 0 repositories listed
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JARVIS-VLA: Post-Training Large-Scale Vision Language Models to Play Visual Games with Keyboards and Mouse20 Mar 2025 0 repositories listed
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Uncertainty in Action: Confidence Elicitation in Embodied Agents13 Mar 2025 0 repositories listed
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Error Analyses of Auto-Regressive Video Diffusion Models: A Unified Framework12 Mar 2025 0 repositories listed
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Open-World Skill Discovery from Unsegmented Demonstrations11 Mar 2025 0 repositories listed
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ROCKET-2: Steering Visuomotor Policy via Cross-View Goal Alignment4 Mar 2025 0 repositories listed
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Optimus-2: Multimodal Minecraft Agent with Goal-Observation-Action Conditioned Policy27 Feb 2025 0 repositories listed
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MINDSTORES: Memory-Informed Neural Decision Synthesis for Task-Oriented Reinforcement in Embodied Systems31 Jan 2025 0 repositories listed
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BAP v2: An Enhanced Task Framework for Instruction Following in Minecraft Dialogues18 Jan 2025 0 repositories listed
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GameFactory: Creating New Games with Generative Interactive Videos14 Jan 2025 0 repositories listed
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Optimizing Latent Goal by Learning from Trajectory Preference3 Dec 2024 0 repositories listed
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STEVE-Audio: Expanding the Goal Conditioning Modalities of Embodied Agents in Minecraft1 Dec 2024 0 repositories listed
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MindForge: Empowering Embodied Agents with Theory of Mind for Lifelong Collaborative Learning20 Nov 2024 0 repositories listed
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MrSteve: Instruction-Following Agents in Minecraft with What-Where-When Memory11 Nov 2024 0 repositories listed
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Guiding Multi-agent Multi-task Reinforcement Learning by a Hierarchical Framework with Logical Reward Shaping2 Nov 2024 0 repositories listed
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Progressive Safeguards for Safe and Model-Agnostic Reinforcement Learning31 Oct 2024 0 repositories listed
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Project Sid: Many-agent simulations toward AI civilization31 Oct 2024 0 repositories listed
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ADAM: An Embodied Causal Agent in Open-World Environments29 Oct 2024 0 repositories listed
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WALL-E: World Alignment by Rule Learning Improves World Model-based LLM Agents9 Oct 2024 0 repositories listed
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Spatial Reasoning and Planning for Deep Embodied Agents28 Sep 2024 0 repositories listed
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A LLM Benchmark based on the Minecraft Builder Dialog Agent Task17 Jul 2024 0 repositories listed
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Interpretability in Action: Exploratory Analysis of VPT, a Minecraft Agent16 Jul 2024 0 repositories listed
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Collaborative Quest Completion with LLM-driven Non-Player Characters in Minecraft3 Jul 2024 0 repositories listed
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OmniJARVIS: Unified Vision-Language-Action Tokenization Enables Open-World Instruction Following Agents27 Jun 2024 0 repositories listed
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Nebula: A discourse aware Minecraft Builder26 Jun 2024 0 repositories listed
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Retrieval-Augmented Code Generation for Situated Action Generation: A Case Study on Minecraft25 Jun 2024 0 repositories listed
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STEVE Series: Step-by-Step Construction of Agent Systems in Minecraft17 Jun 2024 0 repositories listed
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World Models with Hints of Large Language Models for Goal Achieving11 Jun 2024 0 repositories listed
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The Embodied World Model Based on LLM with Visual Information and Prediction-Oriented Prompts2 Jun 2024 0 repositories listed
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LARM: Large Auto-Regressive Model for Long-Horizon Embodied Intelligence27 May 2024 0 repositories listed
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Extracting Heuristics from Large Language Models for Reward Shaping in Reinforcement Learning24 May 2024 0 repositories listed
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Luban: Building Open-Ended Creative Agents via Autonomous Embodied Verification24 May 2024 0 repositories listed
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DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraft23 Apr 2024 0 repositories listed
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Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigation13 Mar 2024 0 repositories listed
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Your device may know you better than you know yourself -- continuous authentication on novel dataset using machine learning6 Mar 2024 0 repositories listed
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RL-GPT: Integrating Reinforcement Learning and Code-as-policy29 Feb 2024 0 repositories listed
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Large Language Models as Minecraft Agents13 Feb 2024 0 repositories listed
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Improving Agent Interactions in Virtual Environments with Language Models8 Feb 2024 0 repositories listed
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Minecraft-ify: Minecraft Style Image Generation with Text-guided Image Editing for In-Game Application8 Feb 2024 0 repositories listed
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Vision-Language Models Provide Promptable Representations for Reinforcement Learning5 Feb 2024 0 repositories listed
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Zero-shot Imitation Policy via Search in Demonstration Dataset29 Jan 2024 0 repositories listed
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MineObserver 2.0: A Deep Learning & In-Game Framework for Assessing Natural Language Descriptions of Minecraft Imagery19 Dec 2023 0 repositories listed
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Auto MC-Reward: Automated Dense Reward Design with Large Language Models for Minecraft14 Dec 2023 0 repositories listed
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Learning adaptive planning representations with natural language guidance13 Dec 2023 0 repositories listed
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Visual Encoders for Data-Efficient Imitation Learning in Modern Video Games4 Dec 2023 0 repositories listed
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Meta-Diversity Search in Complex Systems, A Recipe for Artificial Open-Endedness ?1 Dec 2023 0 repositories listed
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See and Think: Embodied Agent in Virtual Environment26 Nov 2023 0 repositories listed
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JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models10 Nov 2023 0 repositories listed
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Active Reasoning in an Open-World Environment3 Nov 2023 0 repositories listed
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Probabilistic Modeling of Human Teams to Infer False Beliefs19 Oct 2023 0 repositories listed
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LLaMA Rider: Spurring Large Language Models to Explore the Open World13 Oct 2023 0 repositories listed
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Progressively Efficient Learning13 Oct 2023 0 repositories listed
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GROOT: Learning to Follow Instructions by Watching Gameplay Videos12 Oct 2023 0 repositories listed
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Believable Minecraft Settlements by Means of Decentralised Iterative Planning19 Sep 2023 0 repositories listed
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MindAgent: Emergent Gaming Interaction18 Sep 2023 0 repositories listed
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Exploring Minecraft Settlement Generators with Generative Shift Analysis11 Sep 2023 0 repositories listed
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DIP-RL: Demonstration-Inferred Preference Learning in Minecraft22 Jul 2023 0 repositories listed
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Generating Redstone Style Cities in Minecraft19 Jul 2023 0 repositories listed
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Learning from Visual Observation via Offline Pretrained State-to-Go Transformer22 Jun 2023 0 repositories listed
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Solving Dialogue Grounding Embodied Task in a Simulated Environment using Further Masked Language Modeling21 Jun 2023 0 repositories listed
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Behavioral Cloning via Search in Embedded Demonstration Dataset15 Jun 2023 0 repositories listed
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A Domain-Independent Agent Architecture for Adaptive Operation in Evolving Open Worlds9 Jun 2023 0 repositories listed
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Your Identity is Your Behavior -- Continuous User Authentication based on Machine Learning and Touch Dynamics24 Apr 2023 0 repositories listed
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Improving Grounded Language Understanding in a Collaborative Environment by Interacting with Agents Through Help Feedback21 Apr 2023 0 repositories listed
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Skill Reinforcement Learning and Planning for Open-World Long-Horizon Tasks29 Mar 2023 0 repositories listed
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Promptable Game Models: Text-Guided Game Simulation via Masked Diffusion Models23 Mar 2023 0 repositories listed
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Polycraft World AI Lab (PAL): An Extensible Platform for Evaluating Artificial Intelligence Agents27 Jan 2023 0 repositories listed
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Behavioral Cloning via Search in Video PreTraining Latent Space27 Dec 2022 0 repositories listed
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Multi-Timescale Modeling of Human Behavior16 Nov 2022 0 repositories listed
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Using Features at Multiple Temporal and Spatial Resolutions to Predict Human Behavior in Real Time12 Nov 2022 0 repositories listed
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Towards customizable reinforcement learning agents: Enabling preference specification through online vocabulary expansion27 Oct 2022 0 repositories listed
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Causality-driven Hierarchical Structure Discovery for Reinforcement Learning13 Oct 2022 0 repositories listed
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Rule Based Event Extraction for Artificial Social Intelligence1 Oct 2022 0 repositories listed
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Approximating the full-field temperature evolution in 3D electronic systems from randomized "Minecraft" systems21 Sep 2022 0 repositories listed
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Open-Ended Evolution for Minecraft Building Generation7 Sep 2022 0 repositories listed
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Translating a Visual LEGO Manual to a Machine-Executable Plan25 Jul 2022 0 repositories listed
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Human-guided Collaborative Problem Solving: A Natural Language based Framework19 Jul 2022 0 repositories listed
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Analysis of Dialogue in Human-Human Collaboration in Minecraft1 Jun 2022 0 repositories listed
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Retrospective on the 2021 BASALT Competition on Learning from Human Feedback14 Apr 2022 0 repositories listed
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Automated Isovist Computation for Minecraft7 Apr 2022 0 repositories listed
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One-Shot Learning from a Demonstration with Hierarchical Latent Language9 Mar 2022 0 repositories listed
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BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering10 Dec 2021 0 repositories listed
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JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning7 Dec 2021 0 repositories listed
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Learning to execute or ask clarification questions16 Nov 2021 0 repositories listed
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One-Shot Learning from a Demonstration with Hierarchical Latent Language16 Nov 2021 0 repositories listed
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Continuous Authentication Using Mouse Movements, Machine Learning, and Minecraft15 Oct 2021 0 repositories listed
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Neural Abstructions: Abstractions that Support Construction for Grounded Language Learning20 Jul 2021 0 repositories listed
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Unsupervised Skill-Discovery and Skill-Learning in Minecraft18 Jul 2021 0 repositories listed
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Comparing PCG metrics with Human Evaluation in Minecraft Settlement Generation6 Jul 2021 0 repositories listed
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5 Jul 2021 0 repositories listed
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Modular Procedural Generation for Voxel Maps18 Apr 2021 0 repositories listed
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GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds15 Apr 2021 0 repositories listed
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Deep Interpretable Models of Theory of Mind7 Apr 2021 0 repositories listed
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The AI Settlement Generation Challenge in Minecraft: First Year Report27 Mar 2021 0 repositories listed
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The Minecraft Kernel: Modelling correlated Gaussian Processes in the Fourier domain11 Mar 2021 0 repositories listed
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Reinforcement Learning of Implicit and Explicit Control Flow in Instructions25 Feb 2021 0 repositories listed
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The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priors26 Jan 2021 0 repositories listed
Syntology lines on 1 of the papers shown; no Syntology record for the others (a paper without an arXiv id cannot be joined to the graph, and absence from the graph layer is not a recorded non-run). “Ran” means the sample executed on a synthesized fixture, not that the paper's result was reproduced; each line links to that paper's sample list. Syntology's record for this page has not changed since , the first build that kept a record date for it; when this build read Syntology's graph is in the build record. For agents: get_harvested_code_for_paper(arxiv_id) lists each paper's samples; how to connect.