Browse State-of-the-Art › Car Racing
Car Racing
22 papers with code · 0 benchmarks · 0 datasets archive 2025-07-28
https://gym.openai.com/envs/CarRacing-v0/
Description from the archive archive 2025-07-28.
Benchmarks archive 2025-07-28
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Datasets archive 2025-07-28
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Parent tasks archive 2025-07-28
Most implemented papers archive 2025-07-28
22 shown of 22 papers with code (48 tagged with this task in all), ordered by repositories listed in the archive, not by stars (the archive holds no stars, so PwC's “Social” and “Latest” sorts cannot be reproduced). Papers without a page here are shown as plain text.
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27 Mar 2018 22 repositories listed Syntology ran 6 of 38 samples · 32 unverified · 3 pointer-only (licence)We explore building generative neural network models of popular reinforcement learning environments.
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5 Apr 2013 8 repositories listedThis manual describes the competition software for the Simulated Car Racing Championship, an international competition held at major conferences in the field of Evolutionary Computation and in the field of Computational…
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28 Apr 2019 4 repositories listed Syntology ran 1 of 1 samples · 0 unverified · 1 pointer-only (licence)Instead of the relatively simple architectures employed in most RL experiments, world models rely on multiple different neural components that are responsible for visual information processing, memory, and…
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22 Jul 2020 2 repositories listed Syntology ran 0 of 15 samples · 15 unverifiedIn order to obtain safe optimal performance in the context of set invariance, we present a safety-critical model predictive control strategy utilizing discrete-time control barrier functions (CBFs), which guarantees…
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12 Aug 2024 1 repository listedDefining and measuring decision-making styles, also known as playstyles, is crucial in gaming, where these styles reflect a broad spectrum of individuality and diversity.
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28 Jun 2024 1 repository listedCombining Reinforcement Learning (RL) with a prior controller can yield the best out of two worlds: RL can solve complex nonlinear problems, while the control prior ensures safer exploration and speeds up training.
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21 Aug 2023 1 repository listedAs a result, we make it possible for PAIRED to match or exceed state-of-the-art methods, producing robust agents in several established challenging procedurally-generated environments, including a partially-observed…
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21 Dec 2022 1 repository listedOur work represents a solid step forward in advancing diffractive optical networks, which promises a fundamental shift from the target-driven control of a pre-designed state for simple recognition or classification…
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13 Jul 2022 1 repository listedWe present the implementation of nonlinear control algorithms based on linear and quadratic approximations of the objective from a functional viewpoint.
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A Sequential Quadratic Programming Approach to the Solution of Open-Loop Generalized Nash Equilibria30 Mar 2022 1 repository listedDynamic games can be an effective approach to modeling interactive behavior between multiple non-cooperative agents and they provide a theoretical framework for simultaneous prediction and control in such scenarios.
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20 Mar 2022 1 repository listedMicroRacer is a simple, open source environment inspired by car racing especially meant for the didactics of Deep Reinforcement Learning.
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3 Oct 2021 1 repository listedIn this paper, we propose the first metric for video game playstyles directly from the game observations and actions, without any prior specification on the playstyle in the target game.
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9 Sep 2021 1 repository listedDespite the potential of active inference for visual-based control, learning the model and the preferences (priors) while interacting with the environment is challenging.
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18 Jul 2021 1 repository listedIn this work, we present a general deep imitative reinforcement learning approach (DIRL), which successfully achieves agile autonomous racing using visual inputs.
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7 Jul 2021 1 repository listed Syntology ran 0 of 5 samples · 5 unverifiedStandard lossy image compression algorithms aim to preserve an image's appearance, while minimizing the number of bits needed to transmit it.
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4 Oct 2020 1 repository listedForecasting is challenging since uncertainty resulted from exogenous factors exists.
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5 Dec 2019 1 repository listed Syntology ran 0 of 4 samples · 4 unverifiedTo address this challenge, we propose an algorithm that safely and interactively learns a model of the user's reward function.
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11 Jun 2019 1 repository listedWe demonstrate that our method can find minimal neural network architectures that can perform several reinforcement learning tasks without weight training.
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30 Sep 2018 1 repository listedDeep Reinforcement Learning (DRL) has become a powerful strategy to solve complex decision making problems based on Deep Neural Networks (DNNs).
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8 Apr 2017 1 repository listedThis is of particular relevance as it is difficult to pose autonomous driving as a supervised learning problem due to strong interactions with the environment including other vehicles, pedestrians and roadworks.
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7 Apr 2017 1 repository listedModels that can simulate how environments change in response to actions can be used by agents to plan and act efficiently.
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20 May 2016 1 repository listedA policy function trained in this way however is known to suffer from unexpected behaviours due to the mismatch between the states reachable by the reference policy and trained policy functions.
Syntology lines on 5 of the papers shown; no Syntology record for the others (a paper without an arXiv id cannot be joined to the graph, and absence from the graph layer is not a recorded non-run). “Ran” means the sample executed on a synthesized fixture, not that the paper's result was reproduced. Read from the graph 2026-09-24.
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