Browse State-of-the-Art › Behavioural cloning
Behavioural cloning
16 papers with code · 0 benchmarks · 2 datasets archive 2025-07-28
Benchmarks archive 2025-07-28
No benchmark for this task in the archive.
Libraries
Not in the archive: the export carries no per-task library table, so there is nothing to show at snapshot 2025-07-28.
Datasets archive 2025-07-28
2 datasets whose archive record lists this task, ordered by the archive's paper count.
Subtasks archive 2025-07-28
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Parent tasks archive 2025-07-28
Most implemented papers archive 2025-07-28
16 shown of 16 papers with code (45 tagged with this task in all), ordered by repositories listed in the archive, not by stars (the archive holds no stars, so PwC's “Social” and “Latest” sorts cannot be reproduced). Papers without a page here are shown as plain text.
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6 Nov 2019 3 repositories listed Syntology ran 2 of 3 samples · 1 unverifiedWe present f-MAX, an f-divergence generalization of AIRL [Fu et al., 2018], a state-of-the-art IRL method.
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5 Jul 2024 2 repositories listed Syntology ran 2 of 2 samples · 0 unverified · 2 pointer-only (licence)Some imitation learning methods combine behavioural cloning with self-supervision to infer actions from state pairs.
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21 Apr 2023 2 repositories listedWe address this limitation by incorporating a discriminator into the original framework, offering two key advantages and directly solving a learning problem previous work had.
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17 Apr 2021 2 repositories listedAction advising is a peer-to-peer knowledge exchange technique built on the teacher-student paradigm to alleviate the sample inefficiency problem in deep reinforcement learning.
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9 Apr 2021 2 repositories listedThis paper describes an AI agent that plays the popular first-person-shooter (FPS) video game `Counter-Strike; Global Offensive' (CSGO) from pixel input.
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13 Aug 2020 2 repositories listed Syntology ran 4 of 4 samples · 0 unverified · 4 pointer-only (licence)Behavioral cloning is an imitation learning technique that teaches an agent how to behave through expert demonstrations.
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28 Apr 2020 2 repositories listedImitation from observation is a computational technique that teaches an agent on how to mimic the behavior of an expert by observing only the sequence of states from the expert demonstrations.
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4 Nov 2024 1 repository listedAdditionally, manually crafting a reward function is the usual method of building a performance indicator, which is labor-intensive and time-consuming.
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15 Jun 2024 1 repository listed Syntology ran 3 of 3 samples · 0 unverified · 3 pointer-only (licence)Often times in imitation learning (IL), the environment we collect expert demonstrations in and the environment we want to deploy our learned policy in aren't exactly the same (e.
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12 Feb 2024 1 repository listed Syntology ran 5 of 5 samples · 0 unverifiedWe introduce Language Feedback Models (LFMs) that identify desirable behaviour - actions that help achieve tasks specified in the instruction - for imitation learning in instruction following.
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7 Feb 2024 1 repository listedOur offline learning model is an adaptation of behavioural cloning with a transformer policy network, where we modify the training process to learn a Q function and a state value function from normal trajectories.
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26 Mar 2023 1 repository listedOffline reinforcement learning agents seek optimal policies from fixed data sets.
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4 Aug 2021 1 repository listedThe introduction of the generative adversarial imitation learning (GAIL) algorithm has spurred the development of scalable imitation learning approaches using deep neural networks.
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7 May 2020 1 repository listed Syntology ran 1 of 1 samples · 0 unverifiedMineRL 2019 competition challenged participants to train sample-efficient agents to play Minecraft, by using a dataset of human gameplay and a limit number of steps the environment.
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2 Apr 2020 1 repository listedWe take a step towards a general approach and study the general applicability of behavioural cloning on twelve video games, including six modern video games (published after 2010), by using human demonstrations as…
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13 Sep 2019 1 repository listedWhen using simulated trajectories, the model recovers the ground-truth interaction rule used to generate them, as well as the number of interacting neighbours.
Syntology lines on 6 of the papers shown; no Syntology record for the others (a paper without an arXiv id cannot be joined to the graph, and absence from the graph layer is not a recorded non-run). “Ran” means the sample executed on a synthesized fixture, not that the paper's result was reproduced. Read from the graph 2026-09-24.
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