Papers › SegBlocks: Block-Based Dynamic Resolution Networks for Real-Time Segmentation
SegBlocks: Block-Based Dynamic Resolution Networks for Real-Time Segmentation
Thomas Verelst, Tinne Tuytelaars
SegBlocks reduces the computational cost of existing neural networks, by dynamically adjusting the processing resolution of image regions based on their complexity. Our method splits an image into blocks and downsamples blocks of low complexity, reducing the number of operations and memory consumption. A lightweight policy network, selecting the complex regions, is trained using reinforcement learning. In addition, we introduce several modules implemented in CUDA to process images in blocks. Most important, our novel BlockPad module prevents the feature discontinuities at block borders of which existing methods suffer, while keeping memory consumption under control. Our experiments on Cityscapes, Camvid and Mapillary Vistas datasets for semantic segmentation show that dynamically processing images offers a better accuracy versus complexity trade-off compared to static baselines of similar complexity. For instance, our method reduces the number of floating-point operations of SwiftNet-RN18 by 60% and increases the inference speed by 50%, with only 0.3% decrease in mIoU accuracy on Cityscapes.
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Code
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Tasks
Results from the paper archive 2025-07-28
| Task | Dataset | Model | Metric | Value | Rank at snapshot | Leaderboard | Report |
|---|---|---|---|---|---|---|---|
| Real-Time Semantic Segmentation | Cityscapes test | SegBlocks-RN18 (t=0.4) | Frame (fps) | 48.6 (1080Ti) | #21 of 39 | Archive leaderboard | report |
| Real-Time Semantic Segmentation | Cityscapes test | SegBlocks-RN18 (t=0.4) | mIoU | 73.8% | #21 of 39 | Archive leaderboard | report |
| Semantic Segmentation | Mapillary val | SegBlocks-RN50 (t=0.4) | mIoU | 39.7 | #7 of 8 | Archive leaderboard | report |
Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.
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