Papers › RedDwarfData: a simplified dataset of StarCraft matches
RedDwarfData: a simplified dataset of StarCraft matches
Juan J. Merelo-Guervós, Antonio Fernández-Ares, Antonio Álvarez Caballero, Pablo García-Sánchez, Victor Rivas
The game Starcraft is one of the most interesting arenas to test new machine learning and computational intelligence techniques; however, StarCraft matches take a long time and creating a good dataset for training can be hard. Besides, analyzing match logs to extract the main characteristics can also be done in many different ways to the point that extracting and processing data itself can take an inordinate amount of time and of course, depending on what you choose, can bias learning algorithms. In this paper we present a simplified dataset extracted from the set of matches published by Robinson and Watson, which we have called RedDwarfData, containing several thousand matches processed to frames, so that temporal studies can also be undertaken. This dataset is available from GitHub under a free license. An initial analysis and appraisal of these matches is also made.
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