Papers › PointBeV: A Sparse Approach to BeV Predictions

PointBeV: A Sparse Approach to BeV Predictions

1 Dec 2023arXiv:2312.00703archive 2025-07-28

Loick Chambon, Eloi Zablocki, Mickael Chen, Florent Bartoccioni, Patrick Perez, Matthieu Cord

Bird's-eye View (BeV) representations have emerged as the de-facto shared space in driving applications, offering a unified space for sensor data fusion and supporting various downstream tasks. However, conventional models use grids with fixed resolution and range and face computational inefficiencies due to the uniform allocation of resources across all cells. To address this, we propose PointBeV, a novel sparse BeV segmentation model operating on sparse BeV cells instead of dense grids. This approach offers precise control over memory usage, enabling the use of long temporal contexts and accommodating memory-constrained platforms. PointBeV employs an efficient two-pass strategy for training, enabling focused computation on regions of interest. At inference time, it can be used with various memory/performance trade-offs and flexibly adjusts to new specific use cases. PointBeV achieves state-of-the-art results on the nuScenes dataset for vehicle, pedestrian, and lane segmentation, showcasing superior performance in static and temporal settings despite being trained solely with sparse signals. We will release our code along with two new efficient modules used in the architecture: Sparse Feature Pulling, designed for the effective extraction of features from images to BeV, and Submanifold Attention, which enables efficient temporal modeling. Our code is available at https://github.com/valeoai/PointBeV.

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valeoai/pointbev officialmentioned in papermentioned on GitHubpytorchMIT report

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Tasks

BEV SegmentationBird's-Eye View Semantic Segmentation

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
Bird's-Eye View Semantic Segmentation Lyft Level 5 PointBeV (EfficientNet-b4) IoU vehicle - 224x480 - Long 45.4 #1 of 7 Archive leaderboard report
Bird's-Eye View Semantic Segmentation Lyft Level 5 PointBeV (EfficientNet-b4) IoU vehicle - 224x480 - Short 72.6 #1 of 7 Archive leaderboard report
Bird's-Eye View Semantic Segmentation Lyft Level 5 PointBeV (ResNet-50) IoU vehicle - 224x480 - Long 44.5 #2 of 7 Archive leaderboard report
Bird's-Eye View Semantic Segmentation Lyft Level 5 PointBeV (ResNet-50) IoU vehicle - 224x480 - Short 72.3 #2 of 7 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV IoU ped - 224x480 - Vis filter. - 100x100 at 0.5 19.9 #1 of 17 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV IoU veh - 224x480 - No vis filter - 100x100 at 0.5 39.9 #1 of 17 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV IoU veh - 224x480 - Vis filter. - 100x100 at 0.5 44.7 #1 of 17 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV IoU veh - 448x800 - No vis filter - 100x100 at 0.5 43.2 #1 of 17 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV IoU veh - 448x800 - Vis filter. - 100x100 at 0.5 48.7 #1 of 17 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV (static) IoU lane - 224x480 - 100x100 at 0.5 49.6 #2 of 17 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV (static) IoU ped - 224x480 - Vis filter. - 100x100 at 0.5 18.5 #2 of 17 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV (static) IoU veh - 224x480 - No vis filter - 100x100 at 0.5 38.7 #2 of 17 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV (static) IoU veh - 224x480 - Vis filter. - 100x100 at 0.5 44.0 #2 of 17 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV (static) IoU veh - 448x800 - No vis filter - 100x100 at 0.5 42.1 #2 of 17 Archive leaderboard report
Bird's-Eye View Semantic Segmentation nuScenes PointBeV (static) IoU veh - 448x800 - Vis filter. - 100x100 at 0.5 47.6 #2 of 17 Archive leaderboard report

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