Papers › PatchmatchNet: Learned Multi-View Patchmatch Stereo

PatchmatchNet: Learned Multi-View Patchmatch Stereo

2 Dec 2020CVPR 2021 1arXiv:2012.01411archive 2025-07-28

Fangjinhua Wang, Silvano Galliani, Christoph Vogel, Pablo Speciale, Marc Pollefeys

We present PatchmatchNet, a novel and learnable cascade formulation of Patchmatch for high-resolution multi-view stereo. With high computation speed and low memory requirement, PatchmatchNet can process higher resolution imagery and is more suited to run on resource limited devices than competitors that employ 3D cost volume regularization. For the first time we introduce an iterative multi-scale Patchmatch in an end-to-end trainable architecture and improve the Patchmatch core algorithm with a novel and learned adaptive propagation and evaluation scheme for each iteration. Extensive experiments show a very competitive performance and generalization for our method on DTU, Tanks & Temples and ETH3D, but at a significantly higher efficiency than all existing top-performing models: at least two and a half times faster than state-of-the-art methods with twice less memory usage.

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Tasks

3D ReconstructionPoint Clouds

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
3D Reconstruction DTU PatchmatchNet Acc 0.427 #16 of 24 Archive leaderboard report
3D Reconstruction DTU PatchmatchNet Comp 0.277 #16 of 24 Archive leaderboard report
3D Reconstruction DTU PatchmatchNet Overall 0.352 #16 of 24 Archive leaderboard report
Point Clouds Tanks and Temples PatchmatchNet Mean F1 (Advanced) 32.31 #11 of 21 Archive leaderboard report
Point Clouds Tanks and Temples PatchmatchNet Mean F1 (Intermediate) 53.15 #11 of 21 Archive leaderboard report

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