Papers › HyperE2VID: Improving Event-Based Video Reconstruction via Hypernetworks

HyperE2VID: Improving Event-Based Video Reconstruction via Hypernetworks

10 May 2023arXiv:2305.06382archive 2025-07-28

Burak Ercan, Onur Eker, Canberk Saglam, Aykut Erdem, Erkut Erdem

Event-based cameras are becoming increasingly popular for their ability to capture high-speed motion with low latency and high dynamic range. However, generating videos from events remains challenging due to the highly sparse and varying nature of event data. To address this, in this study, we propose HyperE2VID, a dynamic neural network architecture for event-based video reconstruction. Our approach uses hypernetworks to generate per-pixel adaptive filters guided by a context fusion module that combines information from event voxel grids and previously reconstructed intensity images. We also employ a curriculum learning strategy to train the network more robustly. Our comprehensive experimental evaluations across various benchmark datasets reveal that HyperE2VID not only surpasses current state-of-the-art methods in terms of reconstruction quality but also achieves this with fewer parameters, reduced computational requirements, and accelerated inference times.

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Code

ercanburak/HyperE2VID officialmentioned on GitHubpytorch report

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Tasks

Event-Based Video ReconstructionVideo Reconstruction

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
Event-Based Video Reconstruction Event-Camera Dataset HyperE2VID Mean Squared Error 0.033 #1 of 1 Archive leaderboard report
Video Reconstruction Event-Camera Dataset HyperE2VID LPIPS 0.212 #1 of 4 Archive leaderboard report
Video Reconstruction Event-Camera Dataset HyperE2VID Mean Squared Error 0.033 #1 of 4 Archive leaderboard report
Video Reconstruction MVSEC HyperE2VID LPIPS 0.476 #1 of 4 Archive leaderboard report
Video Reconstruction MVSEC HyperE2VID Mean Squared Error 0.076 #1 of 4 Archive leaderboard report

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Methods

Concatenated Skip ConnectionConvolutionHyperNetworkMax PoolingReLUU-Net

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