Papers › Energy-Based Learning for Scene Graph Generation

Energy-Based Learning for Scene Graph Generation

3 Mar 2021CVPR 2021 1arXiv:2103.02221archive 2025-07-28

Mohammed Suhail, Abhay Mittal, Behjat Siddiquie, Chris Broaddus, Jayan Eledath, Gerard Medioni, Leonid Sigal

Traditional scene graph generation methods are trained using cross-entropy losses that treat objects and relationships as independent entities. Such a formulation, however, ignores the structure in the output space, in an inherently structured prediction problem. In this work, we introduce a novel energy-based learning framework for generating scene graphs. The proposed formulation allows for efficiently incorporating the structure of scene graphs in the output space. This additional constraint in the learning framework acts as an inductive bias and allows models to learn efficiently from a small number of labels. We use the proposed energy-based framework to train existing state-of-the-art models and obtain a significant performance improvement, of up to 21% and 27%, on the Visual Genome and GQA benchmark datasets, respectively. Furthermore, we showcase the learning efficiency of the proposed framework by demonstrating superior performance in the zero- and few-shot settings where data is scarce.

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mods333/energy-based-scene-graph officialmentioned in papermentioned on GitHubpytorch report

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Tasks

Graph GenerationInductive BiasScene Graph ClassificationScene Graph DetectionScene Graph GenerationStructured Prediction

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
Scene Graph Generation Visual Genome SG-EBM Recall@50 31.74 #4 of 19 Archive leaderboard report
Scene Graph Generation Visual Genome SG-EBM mean Recall @20 7.1 #4 of 19 Archive leaderboard report

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Methods

ConvolutionMask R-CNNRPNRoIAlignSoftmax

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