Papers › Diffusion-Reinforcement Learning Hierarchical Motion Planning in Multi-agent Adversarial Games

Diffusion-Reinforcement Learning Hierarchical Motion Planning in Multi-agent Adversarial Games

16 Mar 2024arXiv:2403.10794archive 2025-07-28

Zixuan Wu, Sean Ye, Manisha Natarajan, Matthew C. Gombolay

Reinforcement Learning (RL)-based motion planning has recently shown the potential to outperform traditional approaches from autonomous navigation to robot manipulation. In this work, we focus on a motion planning task for an evasive target in a partially observable multi-agent adversarial pursuit-evasion game (PEG). Pursuit-evasion problems are relevant to various applications, such as search and rescue operations and surveillance robots, where robots must effectively plan their actions to gather intelligence or accomplish mission tasks while avoiding detection or capture. We propose a hierarchical architecture that integrates a high-level diffusion model to plan global paths responsive to environment data, while a low-level RL policy reasons about evasive versus global path-following behavior. The benchmark results across different domains and different observability show that our approach outperforms baselines by 77.18% and 47.38% on detection and goal reaching rate, which leads to 51.4% increasing of the performance score on average. Additionally, our method improves interpretability, flexibility and efficiency of the learned policy.

PaperPDFCode

Code

core-robotics-lab/opponent-modeling officialmentioned in papermentioned on GitHub report

Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.

Code Syntology ran Syntology

Not run by Syntology. Nothing on this page verifies that the listed code works.

Tasks

Autonomous NavigationEfficient ExplorationMotion PlanningReinforcement Learning (RL)Robot Manipulationreinforcement-learning

Results from the paper archive 2025-07-28

No leaderboard rows for this paper in the archive.

Methods

DiffusionFocus

Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections