Datasets › BGG dataset

BGG dataset (PUBG Gun Sound Dataset)

Introduced by Junwoo Park; Youngwoo Cho; Gyuhyeon Sim; Hojoon Lee; Jaegul Choo in Enemy Spotted: in-game gun sound dataset for gunshot classification and localization22 Aug 2022 archive 2025-07-28

We recorded gun sounds by changing the type and position of guns to diversify distances and angles in the PUBG environment. The BGG dataset consists of 2,195 samples with 37 different types of guns and five directions, including a silence in which there is no gunfire, but noises exist. The distance from the firearms ranged from 0 meters to 600 meters. The audio was recorded in stereo (i.e., two-channel audio), and each sample contains various environmental noises (e.g., water splashing, walking, and bullet friction).

Benchmarks archive 2025-07-28

No leaderboard in the archive resolves to this dataset.

Papers archive 2025-07-28

No paper in the archive has a leaderboard row on this dataset; the archive counts 1 paper for it but never published that list.

Dataset loaders archive 2025-07-28

1 loader as listed in the archive; links are outbound and not re-checked here.

Tasks archive 2025-07-28

License archive 2025-07-28

No licence recorded in the archive. Absence here is not a statement about the dataset's terms.

Modalities archive 2025-07-28

Languages archive 2025-07-28

No language tagged.

Variants archive 2025-07-28

  • BGG dataset

1 variant name, as the archive lists them.

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