Browse State-of-the-Art › Audio Effects Modeling
Audio Effects Modeling
3 papers with code · 0 benchmarks · 2 datasets archive 2025-07-28
Modeling of audio effects such as reverberation, compression, distortion, etc.
Description from the archive archive 2025-07-28.
Benchmarks archive 2025-07-28
No benchmark for this task in the archive.
Libraries
Not in the archive: the export carries no per-task library table, so there is nothing to show at snapshot 2025-07-28.
Datasets archive 2025-07-28
2 datasets whose archive record lists this task, ordered by the archive's paper count.
Subtasks archive 2025-07-28
2 subtasks in the archive's task tree.
Parent tasks archive 2025-07-28
Most implemented papers archive 2025-07-28
3 shown of 3 papers with code (4 tagged with this task in all), ordered by repositories listed in the archive, not by stars (the archive holds no stars, so PwC's “Social” and “Latest” sorts cannot be reproduced). Papers without a page here are shown as plain text.
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11 Apr 2024 8 repositories listedInfinite impulse response filters are an essential building block of many time-varying audio systems, such as audio effects and synthesisers.
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10 Jan 2025 1 repository listedBoth the memoryless nonlinear function model and the restored audio signal are obtained as output.
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28 May 2019 1 repository listedIn this work we present a data-driven approach for predicting the behavior of (i.
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