Browse State-of-the-Art › Action Analysis
Action Analysis
14 papers with code · 0 benchmarks · 0 datasets archive 2025-07-28
Benchmarks archive 2025-07-28
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Most implemented papers archive 2025-07-28
14 shown of 14 papers with code (40 tagged with this task in all), ordered by repositories listed in the archive, not by stars (the archive holds no stars, so PwC's “Social” and “Latest” sorts cannot be reproduced). Papers without a page here are shown as plain text.
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14 Apr 2025 1 repository listedIn this paper, we propose H-MoRe, a novel pipeline for learning precise human-centric motion representation.
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7 Jul 2024 1 repository listedThis paper specifically focuses on a subset of body actions known as micro-actions, which are subtle, low-intensity body movements with promising applications in human emotion analysis.
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1 Jan 2024 1 repository listedFine-grained action analysis in multi-person sports is complex due to athletes' quick movements and intense physical confrontations which result in severe visual obstructions in most scenes.
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6 Jul 2023 1 repository listedMMFS, which possesses action recognition and action quality assessment, captures RGB, skeleton, and is collected the score of actions from 11671 clips with 256 categories including spatial and temporal labels.
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21 Sep 2022 1 repository listedIt has been studied either using first person vision (FPV) or third person vision (TPV).
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28 Feb 2022 1 repository listedTo that end, we propose to learn exercise-oriented image and video representations from unlabeled samples such that a small dataset annotated by experts suffices for supervised error detection.
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22 Jan 2022 1 repository listedThis paper proposes a lightweight method to attract users and increase views of the video by presenting personalized artistic media -- i.
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2 Mar 2021 1 repository listedFurthermore, in order to compute the motion similarity from these datasets, we propose a deep learning model that produces motion embeddings suitable for measuring the similarity between different motions of each human…
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5 May 2020 1 repository listedWe propose to search the network structures with differentiable architecture search mechanism, which learns to construct adaptive structures for different videos to facilitate adaptive interaction modeling.
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28 Aug 2019 1 repository listedFinally, by sequentially examining each state transition in the video graph, our method can detect and explain how those actions are executed with prior knowledge, just like the logical manner of thinking by humans.
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20 Apr 2019 1 repository listedTo make up this, we introduce a new, large-scale EV-Action dataset in this work, which consists of RGB, depth, electromyography (EMG), and two skeleton modalities.
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2 May 2017 1 repository listedThe proposed method achieved state-of-the-art performance on NTU RGB+D dataset for 3D human action analysis.
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14 Apr 2017 1 repository listedIn this work, we propose to use a new class of models known as Temporal Convolutional Neural Networks (TCN) for 3D human action recognition.
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7 Mar 2016 1 repository listedWe propose to learn an embedding such that each action trajectory is mapped to a single point in a low-dimensional Euclidean space, and the trajectories that differ only in temporal rates map to the same point.
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