Browse State-of-the-Art › 3D Surface Generation
3D Surface Generation
6 papers with code · 0 benchmarks · 0 datasets archive 2025-07-28
Image: AtlasNet
Description from the archive archive 2025-07-28.
Benchmarks archive 2025-07-28
No benchmark for this task in the archive.
Libraries
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Datasets archive 2025-07-28
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Subtasks archive 2025-07-28
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Parent tasks archive 2025-07-28
Most implemented papers archive 2025-07-28
6 shown of 6 papers with code (10 tagged with this task in all), ordered by repositories listed in the archive, not by stars (the archive holds no stars, so PwC's “Social” and “Latest” sorts cannot be reproduced). Papers without a page here are shown as plain text.
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15 Feb 2018 3 repositories listed Syntology ran 3 of 3 samples · 0 unverified · 3 pointer-only (licence)We introduce a method for learning to generate the surface of 3D shapes.
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6 Jan 2025 1 repository listedThis paper addresses the problem of generating textures for 3D mesh assets.
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3 Jun 2024 1 repository listedThe adoption of Building Information Modeling (BIM) is beneficial in construction projects.
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18 Aug 2021 1 repository listedThen the visibility information of multiple views is aggregated to generate a 3D mesh model by solving an optimization problem considering visibility in which a novel adaptive visibility weighting in surface…
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19 Oct 2020 1 repository listedWe present a new meshing algorithm called guided and augmented meshing, GAMesh, which uses a mesh prior to generate a surface for the output points of a point network.
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13 Jun 2018 1 repository listedBy predicting this feature for a new shape, we implicitly predict correspondences between this shape and the template.
Syntology lines on 1 of the papers shown; no Syntology record for the others (a paper without an arXiv id cannot be joined to the graph, and absence from the graph layer is not a recorded non-run). “Ran” means the sample executed on a synthesized fixture, not that the paper's result was reproduced. Read from the graph 2026-09-24.
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