Papers › Zero-Shot 3D Drug Design by Sketching and Generating

Zero-Shot 3D Drug Design by Sketching and Generating

28 Sep 2022arXiv:2209.13865links table onlyarchive 2025-07-28

Siyu Long, Yi Zhou, Xinyu Dai, Hao Zhou

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Drug design is a crucial step in the drug discovery cycle. Recently, various deep learning-based methods design drugs by generating novel molecules from scratch, avoiding traversing large-scale drug libraries. However, they depend on scarce experimental data or time-consuming docking simulation, leading to overfitting issues with limited training data and slow generation speed. In this study, we propose the zero-shot drug design method DESERT (Drug dEsign by SkEtching and geneRaTing). Specifically, DESERT splits the design process into two stages: sketching and generating, and bridges them with the molecular shape. The two-stage fashion enables our method to utilize the large-scale molecular database to reduce the need for experimental data and docking simulation. Experiments show that DESERT achieves a new state-of-the-art at a fast speed.

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