Papers › Whole-Body Control of a Mobile Manipulator using End-to-End Reinforcement Learning

Whole-Body Control of a Mobile Manipulator using End-to-End Reinforcement Learning

25 Feb 2020arXiv:2003.02637archive 2025-07-28

Julien Kindle, Fadri Furrer, Tonci Novkovic, Jen Jen Chung, Roland Siegwart, Juan Nieto

Mobile manipulation is usually achieved by sequentially executing base and manipulator movements. This simplification, however, leads to a loss in efficiency and in some cases a reduction of workspace size. Even though different methods have been proposed to solve Whole-Body Control (WBC) online, they are either limited by a kinematic model or do not allow for reactive, online obstacle avoidance. In order to overcome these drawbacks, in this work, we propose an end-to-end Reinforcement Learning (RL) approach to WBC. We compared our learned controller against a state-of-the-art sampling-based method in simulation and achieved faster overall mission times. In addition, we validated the learned policy on our mobile manipulator RoyalPanda in challenging narrow corridor environments.

PaperPDFCode

Code

jukindle/aslaug3d_simulation mentioned on GitHub report

Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.

Code Syntology ran Syntology

Not run by Syntology. Nothing on this page verifies that the listed code works.

Tasks

Reinforcement LearningReinforcement Learning (RL)reinforcement-learning

Results from the paper archive 2025-07-28

No leaderboard rows for this paper in the archive.

Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections