Papers › Voting for Voting in Online Point Cloud Object Detection

Voting for Voting in Online Point Cloud Object Detection

13 Jul 2015archive 2025-07-28

Dominic Zeng Wang and Ingmar Posner

This paper proposes an efficient and effective scheme to applying the sliding window approach popular in computer vision to 3D data. Specifically, the sparse nature of the problem is exploited via a voting scheme to enable a search through all putative object locations at any orientation. We prove that this voting scheme is mathematically equivalent to a convolution on a sparse feature grid and thus enables the processing, in full 3D, of any point cloud irrespective of the number of vantage points required to construct it. As such it is versatile enough to operate on data from popular 3D laser scanners such as a Velodyne as well as on 3D data obtained from increasingly popular push-broom configurations. Our approach is “embarrassingly parallelisable” and capable of processing a point cloud containing over 100K points at eight orientations in less than 0.5s. For the object classes car, pedestrian and bicyclist the resulting detector achieves best-in-class detection and timing performance relative to prior art on the KITTI dataset as well as compared to another existing 3D object detection approach.

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Tasks

3D Object DetectionObjectObject DetectionReal-Time Object Detectionobject-detection

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Methods

Introduced by this paper: Feature-Centric Voting

Feature-Centric VotingSparse Convolutions

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