Papers › The Complexity of the Puzzles of Final Fantasy XIII-2

The Complexity of the Puzzles of Final Fantasy XIII-2

7 Mar 2012arXiv:1203.1633links table onlyarchive 2025-07-28

Nathaniel Johnston

The archive published only this paper's code-link row. Authors, date and abstract are from arXiv's metadata (CC0), read from the Kaggle arXiv metadata snapshot of 2026-09-12 where its title matched the archive's; the title is the archive's.

We analyze the computational complexity of solving the three "temporal rift" puzzles in the recent popular video game Final Fantasy XIII-2. We show that the Tile Trial puzzle is NP-hard and we provide an efficient algorithm for solving the Crystal Bonds puzzle. We also show that slight generalizations of the Crystal Bonds and Hands of Time puzzles are NP-hard.

PaperPDFCode

Code

Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.

Code Syntology ran Syntology

Not run by Syntology. Nothing on this page verifies that the listed code works.

Results from the paper archive 2025-07-28

No leaderboard rows for this paper in the archive.

Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections