Papers › The Anatomy of Video Editing: A Dataset and Benchmark Suite for AI-Assisted Video Editing
The Anatomy of Video Editing: A Dataset and Benchmark Suite for AI-Assisted Video Editing
Dawit Mureja Argaw, Fabian Caba Heilbron, Joon-Young Lee, Markus Woodson, In So Kweon
Machine learning is transforming the video editing industry. Recent advances in computer vision have leveled-up video editing tasks such as intelligent reframing, rotoscoping, color grading, or applying digital makeups. However, most of the solutions have focused on video manipulation and VFX. This work introduces the Anatomy of Video Editing, a dataset, and benchmark, to foster research in AI-assisted video editing. Our benchmark suite focuses on video editing tasks, beyond visual effects, such as automatic footage organization and assisted video assembling. To enable research on these fronts, we annotate more than 1.5M tags, with relevant concepts to cinematography, from 196176 shots sampled from movie scenes. We establish competitive baseline methods and detailed analyses for each of the tasks. We hope our work sparks innovative research towards underexplored areas of AI-assisted video editing.
In Syntology Open this paper in Syntology's Atlas, the map of the papers in Syntology's graph and their citations.
Code
Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.
Code Syntology ran Syntology
Not run by Syntology. Nothing on this page verifies that the listed code works.
Tasks
Datasets
Introduced by this paper, per the archive.
Results from the paper archive 2025-07-28
No leaderboard rows for this paper in the archive.
Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections