Papers › SwarMer: A Decentralized Localization Framework for Flying Light Specks
SwarMer: A Decentralized Localization Framework for Flying Light Specks
Hamed Alimohammadzadeh, Shahram Ghandeharizadeh
The archive published only this paper's code-link row. Authors, date and abstract are from arXiv's metadata (CC0), read from the Kaggle arXiv metadata snapshot of 2026-09-12 where its title matched the archive's; the title is the archive's.
Swarm-Merging, SwarMer, is a decentralized framework to localize Flying Light Specks (FLSs) to render 2D and 3D shapes. An FLS is a miniature sized drone equipped with one or more light sources to generate different colors and textures with adjustable brightness. It is battery powered, network enabled with storage and processing capability to implement a decentralized algorithm such as SwarMer. An FLS is unable to render a shape by itself. SwarMer uses the inter-FLS relationship effect of its organizational framework to compensate for the simplicity of each individual FLS, enabling a swarm of cooperating FLSs to render complex shapes. SwarMer is resilient to both FLSs failing and FLSs leaving to charge their battery. It is fast, highly accurate, and scales to remain effective when a shape consists of a large number of FLSs.
Code
Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.
Code Syntology ran Syntology
Not run by Syntology. Nothing on this page verifies that the listed code works.
Results from the paper archive 2025-07-28
No leaderboard rows for this paper in the archive.
Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections