Papers › Generalizable Human Pose Triangulation
Generalizable Human Pose Triangulation
Kristijan Bartol, David Bojanić, Tomislav Petković, Tomislav Pribanić
We address the problem of generalizability for multi-view 3D human pose estimation. The standard approach is to first detect 2D keypoints in images and then apply triangulation from multiple views. Even though the existing methods achieve remarkably accurate 3D pose estimation on public benchmarks, most of them are limited to a single spatial camera arrangement and their number. Several methods address this limitation but demonstrate significantly degraded performance on novel views. We propose a stochastic framework for human pose triangulation and demonstrate a superior generalization across different camera arrangements on two public datasets. In addition, we apply the same approach to the fundamental matrix estimation problem, showing that the proposed method can successfully apply to other computer vision problems. The stochastic framework achieves more than 8.8% improvement on the 3D pose estimation task, compared to the state-of-the-art, and more than 30% improvement for fundamental matrix estimation, compared to a standard algorithm.
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Tasks
Results from the paper archive 2025-07-28
| Task | Dataset | Model | Metric | Value | Rank at snapshot | Leaderboard | Report |
|---|---|---|---|---|---|---|---|
| 3D Human Pose Estimation | Human3.6M | Generalizable Human Pose Triangulation | Average MPJPE (mm) | 29.1 | #5 of 88 | Archive leaderboard | report |
| 3D Human Pose Estimation | Human3.6M | Generalizable Human Pose Triangulation | Multi-View or Monocular | Multi-View | #5 of 88 | Archive leaderboard | report |
| 3D Human Pose Estimation | Human3.6M | Generalizable Human Pose Triangulation | Using 2D ground-truth joints | No | #5 of 88 | Archive leaderboard | report |
Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.
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