Papers › Spatial Temporal Graph Attention Network for Skeleton-Based Action Recognition
Spatial Temporal Graph Attention Network for Skeleton-Based Action Recognition
Lianyu Hu, Shenglan Liu, Wei Feng
It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous approaches. In such conditions, short-term dependencies are few formally considered, which are critical for classifying similar actions. Most current approaches are consisted of interleaving spatial-only modules and temporal-only modules, where direct information flow among joints in adjacent frames are hindered, thus inferior to capture short-term motion and distinguish similar action pairs. To handle this limitation, we propose a general framework, coined as STGAT, to model cross-spacetime information flow. It equips the spatial-only modules with spatial-temporal modeling for regional perception. While STGAT is theoretically effective for spatial-temporal modeling, we propose three simple modules to reduce local spatial-temporal feature redundancy and further release the potential of STGAT, which (1) narrow the scope of self-attention mechanism, (2) dynamically weight joints along temporal dimension, and (3) separate subtle motion from static features, respectively. As a robust feature extractor, STGAT generalizes better upon classifying similar actions than previous methods, witnessed by both qualitative and quantitative results. STGAT achieves state-of-the-art performance on three large-scale datasets: NTU RGB+D 60, NTU RGB+D 120, and Kinetics Skeleton 400. Code is released.
Code
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Tasks
Results from the paper archive 2025-07-28
| Task | Dataset | Model | Metric | Value | Rank at snapshot | Leaderboard | Report |
|---|---|---|---|---|---|---|---|
| Skeleton Based Action Recognition | Kinetics-400 | STGAT | Actions Top-1 (S1) | 39.2 | #1 of 1 | Archive leaderboard | report |
| Skeleton Based Action Recognition | NTU RGB+D | STGAT | Accuracy (CS) | 92.8 | #27 of 135 | Archive leaderboard | report |
| Skeleton Based Action Recognition | NTU RGB+D | STGAT | Accuracy (CV) | 97.3 | #27 of 135 | Archive leaderboard | report |
| Skeleton Based Action Recognition | NTU RGB+D | STGAT | Ensembled Modalities | 4 | #27 of 135 | Archive leaderboard | report |
| Skeleton Based Action Recognition | NTU RGB+D 120 | STGAT | Accuracy (Cross-Setup) | 90.4 | #26 of 83 | Archive leaderboard | report |
| Skeleton Based Action Recognition | NTU RGB+D 120 | STGAT | Accuracy (Cross-Subject) | 88.7 | #26 of 83 | Archive leaderboard | report |
| Skeleton Based Action Recognition | NTU RGB+D 120 | STGAT | Ensembled Modalities | 4 | #26 of 83 | Archive leaderboard | report |
Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.
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