Papers › Skeletonnet: Mining deep part features for 3-d action recognition
Skeletonnet: Mining deep part features for 3-d action recognition
Qiuhong Ke, Senjian An, Mohammed Bennamoun, Ferdous Sohel, Farid Boussaid
This letter presents SkeletonNet, a deep learning framework for skeleton-based 3-D action recognition. Given a skeleton sequence, the spatial structure of the skeleton joints in each frame and the temporal information between multiple frames are two important factors for action recognition. We first extract body-part-based features from each frame of the skeleton sequence. Compared to the original coordinates of the skeleton joints, the proposed features are translation, rotation, and scale invariant. To learn robust temporal information, instead of treating the features of all frames as a time series, we transform the features into images and feed them to the proposed deep learning network, which contains two parts: one to extract general features from the input images, while the other to generate a discriminative and compact representation for action recognition. The proposed method is tested on the SBU kinect interaction dataset, the CMU dataset, and the large-scale NTU RGB+D dataset and achieves state-of-the-art performance.
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Tasks
Results from the paper archive 2025-07-28
| Task | Dataset | Model | Metric | Value | Rank at snapshot | Leaderboard | Report |
|---|---|---|---|---|---|---|---|
| Skeleton Based Action Recognition | NTU RGB+D | SkeletonNet | Accuracy (CS) | 75.9 | #120 of 135 | Archive leaderboard | report |
| Skeleton Based Action Recognition | NTU RGB+D | SkeletonNet | Accuracy (CV) | 81.2 | #120 of 135 | Archive leaderboard | report |
Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.
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