Papers › Scene Synthesis from Human Motion
Scene Synthesis from Human Motion
Sifan Ye, Yixing Wang, Jiaman Li, Dennis Park, C. Karen Liu, Huazhe Xu, Jiajun Wu
Large-scale capture of human motion with diverse, complex scenes, while immensely useful, is often considered prohibitively costly. Meanwhile, human motion alone contains rich information about the scene they reside in and interact with. For example, a sitting human suggests the existence of a chair, and their leg position further implies the chair's pose. In this paper, we propose to synthesize diverse, semantically reasonable, and physically plausible scenes based on human motion. Our framework, Scene Synthesis from HUMan MotiON (SUMMON), includes two steps. It first uses ContactFormer, our newly introduced contact predictor, to obtain temporally consistent contact labels from human motion. Based on these predictions, SUMMON then chooses interacting objects and optimizes physical plausibility losses; it further populates the scene with objects that do not interact with humans. Experimental results demonstrate that SUMMON synthesizes feasible, plausible, and diverse scenes and has the potential to generate extensive human-scene interaction data for the community.
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Tasks
Results from the paper archive 2025-07-28
| Task | Dataset | Model | Metric | Value | Rank at snapshot | Leaderboard | Report |
|---|---|---|---|---|---|---|---|
| 3D Semantic Scene Completion | PRO-teXt | SUMMON | CD | 2.1437 | #3 of 4 | Archive leaderboard | report |
| 3D Semantic Scene Completion | PRO-teXt | SUMMON | CMD | 1.3994 | #3 of 4 | Archive leaderboard | report |
| 3D Semantic Scene Completion | PRO-teXt | SUMMON | F1 | 0.0673 | #3 of 4 | Archive leaderboard | report |
| Indoor Scene Synthesis | PRO-teXt | SUMMON | CD | 2.1437 | #4 of 4 | Archive leaderboard | report |
| Indoor Scene Synthesis | PRO-teXt | SUMMON | EMD | 1.3994 | #4 of 4 | Archive leaderboard | report |
| Indoor Scene Synthesis | PRO-teXt | SUMMON | F1 | 0.0673 | #4 of 4 | Archive leaderboard | report |
Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.
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