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Rethinking 3D Dense Caption and Visual Grounding in A Unified Framework through Prompt-based Localization

17 Apr 2024arXiv:2404.11064archive 2025-07-28

Yongdong Luo, Haojia Lin, Xiawu Zheng, Yigeng Jiang, Fei Chao, Jie Hu, Guannan Jiang, Songan Zhang, Rongrong Ji

3D Visual Grounding (3DVG) and 3D Dense Captioning (3DDC) are two crucial tasks in various 3D applications, which require both shared and complementary information in localization and visual-language relationships. Therefore, existing approaches adopt the two-stage "detect-then-describe/discriminate" pipeline, which relies heavily on the performance of the detector, resulting in suboptimal performance. Inspired by DETR, we propose a unified framework, 3DGCTR, to jointly solve these two distinct but closely related tasks in an end-to-end fashion. The key idea is to reconsider the prompt-based localization ability of the 3DVG model. In this way, the 3DVG model with a well-designed prompt as input can assist the 3DDC task by extracting localization information from the prompt. In terms of implementation, we integrate a Lightweight Caption Head into the existing 3DVG network with a Caption Text Prompt as a connection, effectively harnessing the existing 3DVG model's inherent localization capacity, thereby boosting 3DDC capability. This integration facilitates simultaneous multi-task training on both tasks, mutually enhancing their performance. Extensive experimental results demonstrate the effectiveness of this approach. Specifically, on the ScanRefer dataset, 3DGCTR surpasses the state-of-the-art 3DDC method by 4.3% in CIDEr@0.5IoU in MLE training and improves upon the SOTA 3DVG method by 3.16% in Acc@0.25IoU. The codes are at https://github.com/Leon1207/3DGCTR.

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3D dense captioning3D visual groundingDense CaptioningVisual Grounding

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