Papers › Reinforcement learning based process optimization and strategy development in...

Reinforcement learning based process optimization and strategy development in conventional tunneling

17 Apr 2021Automation in Construction 2021 4archive 2025-07-28

Georg H. Erharter, Tom F. Hansen, Zhongqiang Liu, Thomas Marcher

Reinforcement learning (RL) - a branch of machine learning - refers to the process of an agent learning to achieve a certain goal by interaction with its environment. The process of conventional tunneling shows many similarities, where a geotechnician (agent) tries to achieve a breakthrough (goal) by excavating the rockmass (environment) in an optimum way. In this paper we present a novel RL based framework for strategy development for conventional tunneling. We developed a virtual environment with the goal of a tunnel breakthrough and with a deep Q-network as the agent's architecture. It can choose from different excavation sequences to reach that goal and learns to do so in an economical and safe way by getting feedback from a specially designed reward system. Result analyses show that the optimal policies have great similarities to current practices of sequential tunneling and the framework has the potential to discover new tunneling strategies.

PaperPDFCode

Code

Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.

Code Syntology ran Syntology

Not run by Syntology. Nothing on this page verifies that the listed code works.

Tasks

Reinforcement Learning (RL)reinforcement-learning

Results from the paper archive 2025-07-28

No leaderboard rows for this paper in the archive.

Methods

DCNNQ-Learning

Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections