Papers › Regstar: Efficient Strategy Synthesis for Adversarial Patrolling Games

Regstar: Efficient Strategy Synthesis for Adversarial Patrolling Games

19 Aug 2021arXiv:2108.08950links table onlyarchive 2025-07-28

David Klaška, Antonín Kučera, Vít Musil, Vojtěch Řehák

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We design a new efficient strategy synthesis method applicable to adversarial patrolling problems on graphs with arbitrary-length edges and possibly imperfect intrusion detection. The core ingredient is an efficient algorithm for computing the value and the gradient of a function assigning to every strategy its "protection" achieved. This allows for designing an efficient strategy improvement algorithm by differentiable programming and optimization techniques. Our method is the first one applicable to real-world patrolling graphs of reasonable sizes. It outperforms the state-of-the-art strategy synthesis algorithm by a margin.

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