Papers › Propagating Uncertainty in Reinforcement Learning via Wasserstein Barycenters

Propagating Uncertainty in Reinforcement Learning via Wasserstein Barycenters

1 Dec 2019NeurIPS 2019 12archive 2025-07-28

Alberto Maria Metelli, Amarildo Likmeta, Marcello Restelli

How does the uncertainty of the value function propagate when performing temporal difference learning? In this paper, we address this question by proposing a Bayesian framework in which we employ approximate posterior distributions to model the uncertainty of the value function and Wasserstein barycenters to propagate it across state-action pairs. Leveraging on these tools, we present an algorithm, Wasserstein Q-Learning (WQL), starting in the tabular case and then, we show how it can be extended to deal with continuous domains. Furthermore, we prove that, under mild assumptions, a slight variation of WQL enjoys desirable theoretical properties in the tabular setting. Finally, we present an experimental campaign to show the effectiveness of WQL on finite problems, compared to several RL algorithms, some of which are specifically designed for exploration, along with some preliminary results on Atari games.

PaperPDFCode

Code

albertometelli/wql officialmentioned in paper report

Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.

Code Syntology ran Syntology

Not run by Syntology. Nothing on this page verifies that the listed code works.

Tasks

Atari GamesQ-LearningReinforcement LearningReinforcement Learning (RL)reinforcement-learning

Results from the paper archive 2025-07-28

No leaderboard rows for this paper in the archive.

Methods

Q-Learning

Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections