Papers › Playing 2048 With Reinforcement Learning
Playing 2048 With Reinforcement Learning
Shilun Li, Veronica Peng
The game of 2048 is a highly addictive game. It is easy to learn the game, but hard to master as the created game revealed that only about 1% games out of hundreds million ever played have been won. In this paper, we would like to explore reinforcement learning techniques to win 2048. The approaches we have took include deep Q-learning and beam search, with beam search reaching 2048 28.5 of time.
Code
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Tasks
Results from the paper archive 2025-07-28
| Task | Dataset | Model | Metric | Value | Rank at snapshot | Leaderboard | Report |
|---|---|---|---|---|---|---|---|
| Playing the Game of 2048 | The Game of 2048 | Beam Search | Average Score | 1024 | #4 of 5 | Archive leaderboard | report |
| Playing the Game of 2048 | The Game of 2048 | DQN (1000 episodes) | Average Score | 256 | #5 of 5 | Archive leaderboard | report |
Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.
Methods
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