Papers › PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformation

PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformation

21 Dec 2020arXiv:2012.11310archive 2025-07-28

Hugo Bertiche, Meysam Madadi, Sergio Escalera

We present a methodology to automatically obtain Pose Space Deformation (PSD) basis for rigged garments through deep learning. Classical approaches rely on Physically Based Simulations (PBS) to animate clothes. These are general solutions that, given a sufficiently fine-grained discretization of space and time, can achieve highly realistic results. However, they are computationally expensive and any scene modification prompts the need of re-simulation. Linear Blend Skinning (LBS) with PSD offers a lightweight alternative to PBS, though, it needs huge volumes of data to learn proper PSD. We propose using deep learning, formulated as an implicit PBS, to unsupervisedly learn realistic cloth Pose Space Deformations in a constrained scenario: dressed humans. Furthermore, we show it is possible to train these models in an amount of time comparable to a PBS of a few sequences. To the best of our knowledge, we are the first to propose a neural simulator for cloth. While deep-based approaches in the domain are becoming a trend, these are data-hungry models. Moreover, authors often propose complex formulations to better learn wrinkles from PBS data. Supervised learning leads to physically inconsistent predictions that require collision solving to be used. Also, dependency on PBS data limits the scalability of these solutions, while their formulation hinders its applicability and compatibility. By proposing an unsupervised methodology to learn PSD for LBS models (3D animation standard), we overcome both of these drawbacks. Results obtained show cloth-consistency in the animated garments and meaningful pose-dependant folds and wrinkles. Our solution is extremely efficient, handles multiple layers of cloth, allows unsupervised outfit resizing and can be easily applied to any custom 3D avatar.

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Tasks

Physical Simulations

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
Physical Simulations 4D-DRESS PBNS_Lower Chamfer (cm) 1.885 #2 of 12 Archive leaderboard report
Physical Simulations 4D-DRESS PBNS_Lower Stretching Energy 0.107 #2 of 12 Archive leaderboard report
Physical Simulations 4D-DRESS PBNS_Upper Chamfer (cm) 2.687 #6 of 12 Archive leaderboard report
Physical Simulations 4D-DRESS PBNS_Upper Stretching Energy 0.040 #6 of 12 Archive leaderboard report
Physical Simulations 4D-DRESS PBNS_Outer Chamfer (cm) 4.859 #10 of 12 Archive leaderboard report
Physical Simulations 4D-DRESS PBNS_Outer Stretching Energy 0.107 #10 of 12 Archive leaderboard report
Physical Simulations 4D-DRESS PBNS_Dress Chamfer (cm) 4.869 #11 of 12 Archive leaderboard report
Physical Simulations 4D-DRESS PBNS_Dress Stretching Energy 0.643 #11 of 12 Archive leaderboard report

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