Papers › ORRB -- OpenAI Remote Rendering Backend
ORRB -- OpenAI Remote Rendering Backend
Maciek Chociej, Peter Welinder, Lilian Weng
We present the OpenAI Remote Rendering Backend (ORRB), a system that allows fast and customizable rendering of robotics environments. It is based on the Unity3d game engine and interfaces with the MuJoCo physics simulation library. ORRB was designed with visual domain randomization in mind. It is optimized for cloud deployment and high throughput operation. We are releasing it to the public under a liberal MIT license: https://github.com/openai/orrb .
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