Papers › ORRB -- OpenAI Remote Rendering Backend

ORRB -- OpenAI Remote Rendering Backend

26 Jun 2019arXiv:1906.11633archive 2025-07-28

Maciek Chociej, Peter Welinder, Lilian Weng

We present the OpenAI Remote Rendering Backend (ORRB), a system that allows fast and customizable rendering of robotics environments. It is based on the Unity3d game engine and interfaces with the MuJoCo physics simulation library. ORRB was designed with visual domain randomization in mind. It is optimized for cloud deployment and high throughput operation. We are releasing it to the public under a liberal MIT license: https://github.com/openai/orrb .

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