Papers › On Physical Adversarial Patches for Object Detection

On Physical Adversarial Patches for Object Detection

20 Jun 2019arXiv:1906.11897archive 2025-07-28

Mark Lee, Zico Kolter

In this paper, we demonstrate a physical adversarial patch attack against object detectors, notably the YOLOv3 detector. Unlike previous work on physical object detection attacks, which required the patch to overlap with the objects being misclassified or avoiding detection, we show that a properly designed patch can suppress virtually all the detected objects in the image. That is, we can place the patch anywhere in the image, causing all existing objects in the image to be missed entirely by the detector, even those far away from the patch itself. This in turn opens up new lines of physical attacks against object detection systems, which require no modification of the objects in a scene. A demo of the system can be found at https://youtu.be/WXnQjbZ1e7Y.

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ObjectObject Detectionobject-detection

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1x1 ConvolutionAverage PoolingBatch NormalizationConvolutionGlobal Average PoolingLogistic RegressionResidual ConnectionSoftmaxYOLOv3k-Means Clustering

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