Papers › Multi-Pass Q-Networks for Deep Reinforcement Learning with Parameterised Action Spaces
Multi-Pass Q-Networks for Deep Reinforcement Learning with Parameterised Action Spaces
Craig J. Bester, Steven D. James, George D. Konidaris
Parameterised actions in reinforcement learning are composed of discrete actions with continuous action-parameters. This provides a framework for solving complex domains that require combining high-level actions with flexible control. The recent P-DQN algorithm extends deep Q-networks to learn over such action spaces. However, it treats all action-parameters as a single joint input to the Q-network, invalidating its theoretical foundations. We analyse the issues with this approach and propose a novel method, multi-pass deep Q-networks, or MP-DQN, to address them. We empirically demonstrate that MP-DQN significantly outperforms P-DQN and other previous algorithms in terms of data efficiency and converged policy performance on the Platform, Robot Soccer Goal, and Half Field Offense domains.
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Results from the paper archive 2025-07-28
| Task | Dataset | Model | Metric | Value | Rank at snapshot | Leaderboard | Report |
|---|---|---|---|---|---|---|---|
| Control with Prametrised Actions | Half Field Offence | MP-DQN | Goal Probability | 0.913 | #1 of 2 | Archive leaderboard | report |
| Control with Prametrised Actions | Platform | MP-DQN | Return | 0.987 | #1 of 2 | Archive leaderboard | report |
| Control with Prametrised Actions | Robot Soccer Goal | MP-DQN | Goal Probability | 0.789 | #1 of 2 | Archive leaderboard | report |
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