Papers › Memory Augmented Self-Play

Memory Augmented Self-Play

28 May 2018arXiv:1805.11016archive 2025-07-28

Shagun Sodhani, Vardaan Pahuja

Self-play is an unsupervised training procedure which enables the reinforcement learning agents to explore the environment without requiring any external rewards. We augment the self-play setting by providing an external memory where the agent can store experience from the previous tasks. This enables the agent to come up with more diverse self-play tasks resulting in faster exploration of the environment. The agent pretrained in the memory augmented self-play setting easily outperforms the agent pretrained in no-memory self-play setting.

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Reinforcement LearningReinforcement Learning (RL)reinforcement-learning

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