Papers › Maximum Entropy Population-Based Training for Zero-Shot Human-AI Coordination

Maximum Entropy Population-Based Training for Zero-Shot Human-AI Coordination

22 Dec 2021arXiv:2112.11701archive 2025-07-28

Rui Zhao, Jinming Song, Yufeng Yuan, Hu Haifeng, Yang Gao, Yi Wu, Zhongqian Sun, Yang Wei

We study the problem of training a Reinforcement Learning (RL) agent that is collaborative with humans without using any human data. Although such agents can be obtained through self-play training, they can suffer significantly from distributional shift when paired with unencountered partners, such as humans. To mitigate this distributional shift, we propose Maximum Entropy Population-based training (MEP). In MEP, agents in the population are trained with our derived Population Entropy bonus to promote both pairwise diversity between agents and individual diversity of agents themselves, and a common best agent is trained by paring with agents in this diversified population via prioritized sampling. The prioritization is dynamically adjusted based on the training progress. We demonstrate the effectiveness of our method MEP, with comparison to Self-Play PPO (SP), Population-Based Training (PBT), Trajectory Diversity (TrajeDi), and Fictitious Co-Play (FCP) in the Overcooked game environment, with partners being human proxy models and real humans. A supplementary video showing experimental results is available at https://youtu.be/Xh-FKD0AAKE.

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ruizhaogit/maximum_entropy_population_based_training officialmentioned in papermentioned on GitHubtf report
PKU-Alignment/ProAgent mentioned on GitHubpytorchMIT report
liyang619/cole-platform mentioned on GitHubtfMIT report

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DiversityReinforcement Learning (RL)

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Entropy RegularizationPPO

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