Papers › LIGAR: Lightweight General-purpose Action Recognition

LIGAR: Lightweight General-purpose Action Recognition

30 Aug 2021arXiv:2108.13153archive 2025-07-28

Evgeny Izutov

Growing amount of different practical tasks in a video understanding problem has addressed the great challenge aiming to design an universal solution, which should be available for broad masses and suitable for the demanding edge-oriented inference. In this paper we are focused on designing a network architecture and a training pipeline to tackle the mentioned challenges. Our architecture takes the best from the previous ones and brings the ability to be successful not only in appearance-based action recognition tasks but in motion-based problems too. Furthermore, the induced label noise problem is formulated and Adaptive Clip Selection (ACS) framework is proposed to deal with it. Together it makes the LIGAR framework the general-purpose action recognition solution. We also have reported the extensive analysis on the general and gesture datasets to show the excellent trade-off between the performance and the accuracy in comparison to the state-of-the-art solutions. Training code is available at: https://github.com/openvinotoolkit/training_extensions. For the efficient edge-oriented inference all trained models can be exported into the OpenVINO format.

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Code

openvinotoolkit/training_extensions officialmentioned in paperpytorchApache-2.0 report

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Tasks

Action RecognitionGesture RecognitionHand-Gesture RecognitionVideo Understanding

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
Action Recognition Jester (Gesture Recognition) X3D MobileNet-V3 LGD-GC Val 95.56 #3 of 3 Archive leaderboard report
Action Recognition UCF101 X3D MobileNet-V3 LGD-GC 3-fold Accuracy 94.85 #50 of 91 Archive leaderboard report

Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.

Methods

1x1 Convolution3D ConvolutionAverage PoolingBatch NormalizationCLIPConvolutionDense ConnectionsDepthwise ConvolutionDepthwise Separable ConvolutionDropoutGlobal Average PoolingHard SwishInverted Residual BlockPointwise ConvolutionReLUReLU6Sigmoid ActivationSqueeze-and-Excitation Block

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