Papers › Learning to Listen, Read, and Follow: Score Following as a Reinforcement Learning Game

Learning to Listen, Read, and Follow: Score Following as a Reinforcement Learning Game

17 Jul 2018arXiv:1807.06391archive 2025-07-28

Matthias Dorfer, Florian Henkel, Gerhard Widmer

Score following is the process of tracking a musical performance (audio) with respect to a known symbolic representation (a score). We start this paper by formulating score following as a multimodal Markov Decision Process, the mathematical foundation for sequential decision making. Given this formal definition, we address the score following task with state-of-the-art deep reinforcement learning (RL) algorithms such as synchronous advantage actor critic (A2C). In particular, we design multimodal RL agents that simultaneously learn to listen to music, read the scores from images of sheet music, and follow the audio along in the sheet, in an end-to-end fashion. All this behavior is learned entirely from scratch, based on a weak and potentially delayed reward signal that indicates to the agent how close it is to the correct position in the score. Besides discussing the theoretical advantages of this learning paradigm, we show in experiments that it is in fact superior compared to previously proposed methods for score following in raw sheet music images.

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num_flat_features CPJKU/score_following_game/score_following_game/agents/networks_utils.py official repository ran · our draft was wrong fingerprinted MIT (permissive) · f9e64946b23edb51 · report
cast_optim_params CPJKU/score_following_game/score_following_game/agents/optim_utils.py official repository unverified MIT (permissive) · 6cbd8b84ce428b76 · report
get_network CPJKU/score_following_game/score_following_game/agents/networks_utils.py official repository unverified MIT (permissive) · 5b3e31752a76d9a2 · report
get_opencv_bar CPJKU/score_following_game/score_following_game/utils.py official repository unverified MIT (permissive) · 55f01012b2824dbb · report
get_optimizer CPJKU/score_following_game/score_following_game/agents/optim_utils.py official repository unverified MIT (permissive) · 4c12014a9ee59130 · report
initialize_trained_agent CPJKU/score_following_game/score_following_game/experiment_utils.py official repository unverified MIT (permissive) · c01971874b5456bd · report
prepare_grad_for_render CPJKU/score_following_game/score_following_game/integrated_gradients.py official repository unverified MIT (permissive) · 4228790a0a1e15a5 · report
setup_agent CPJKU/score_following_game/score_following_game/experiment_utils.py official repository unverified MIT (permissive) · 2d17361dd306dde2 · report
setup_logger CPJKU/score_following_game/score_following_game/experiment_utils.py official repository unverified MIT (permissive) · bd6f4051caf6272a · report
write_video CPJKU/score_following_game/score_following_game/utils.py official repository unverified MIT (permissive) · 60481c7fa3a49bcc · report

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Decision MakingDeep Reinforcement LearningReinforcement LearningReinforcement Learning (RL)Sequential Decision Makingreinforcement-learning

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