Papers › Learning to Estimate External Forces of Human Motion in Video

Learning to Estimate External Forces of Human Motion in Video

12 Jul 2022arXiv:2207.05845archive 2025-07-28

Nathan Louis, Tylan N. Templin, Travis D. Eliason, Daniel P. Nicolella, Jason J. Corso

Analyzing sports performance or preventing injuries requires capturing ground reaction forces (GRFs) exerted by the human body during certain movements. Standard practice uses physical markers paired with force plates in a controlled environment, but this is marred by high costs, lengthy implementation time, and variance in repeat experiments; hence, we propose GRF inference from video. While recent work has used LSTMs to estimate GRFs from 2D viewpoints, these can be limited in their modeling and representation capacity. First, we propose using a transformer architecture to tackle the GRF from video task, being the first to do so. Then we introduce a new loss to minimize high impact peaks in regressed curves. We also show that pre-training and multi-task learning on 2D-to-3D human pose estimation improves generalization to unseen motions. And pre-training on this different task provides good initial weights when finetuning on smaller (rarer) GRF datasets. We evaluate on LAAS Parkour and a newly collected ForcePose dataset; we show up to 19% decrease in error compared to prior approaches.

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3D Human Pose EstimationMulti-Task LearningPose Estimation

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