Papers › Learning Principle of Least Action with Reinforcement Learning
Learning Principle of Least Action with Reinforcement Learning
Zehao Jin, Joshua Yao-Yu Lin, Siao-Fong Li
Nature provides a way to understand physics with reinforcement learning since nature favors the economical way for an object to propagate. In the case of classical mechanics, nature favors the object to move along the path according to the integral of the Lagrangian, called the action 𝒮. We consider setting the reward/penalty as a function of 𝒮, so the agent could learn the physical trajectory of particles in various kinds of environments with reinforcement learning. In this work, we verified the idea by using a Q-Learning based algorithm on learning how light propagates in materials with different refraction indices, and show that the agent could recover the minimal-time path equivalent to the solution obtained by Snell's law or Fermat's Principle. We also discuss the similarity of our reinforcement learning approach to the path integral formalism.
In Syntology Open this paper in Syntology's Atlas, the map of the papers in Syntology's graph and their citations.
Code
Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.
Code Syntology ran Syntology
Not run by Syntology. Nothing on this page verifies that the listed code works.
Tasks
Results from the paper archive 2025-07-28
No leaderboard rows for this paper in the archive.
Methods
Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections