Papers › Learning Long-Horizon Robot Exploration Strategies for Multi-Object Search in...

Learning Long-Horizon Robot Exploration Strategies for Multi-Object Search in Continuous Action Spaces

23 May 2022arXiv:2205.11384links table onlyarchive 2025-07-28

Fabian Schmalstieg, Daniel Honerkamp, Tim Welschehold, Abhinav Valada

The archive published only this paper's code-link row. Authors, date and abstract are from arXiv's metadata (CC0), read from the Kaggle arXiv metadata snapshot of 2026-09-12 where its title matched the archive's; the title is the archive's.

Recent advances in vision-based navigation and exploration have shown impressive capabilities in photorealistic indoor environments. However, these methods still struggle with long-horizon tasks and require large amounts of data to generalize to unseen environments. In this work, we present a novel reinforcement learning approach for multi-object search that combines short-term and long-term reasoning in a single model while avoiding the complexities arising from hierarchical structures. In contrast to existing multi-object search methods that act in granular discrete action spaces, our approach achieves exceptional performance in continuous action spaces. We perform extensive experiments and show that it generalizes to unseen apartment environments with limited data. Furthermore, we demonstrate zero-shot transfer of the learned policies to an office environment in real world experiments.

PaperPDFCode

Code

Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.

Code Syntology ran Syntology

Not run by Syntology. Nothing on this page verifies that the listed code works.

Results from the paper archive 2025-07-28

No leaderboard rows for this paper in the archive.

Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections