Papers › Large Batch Experience Replay

Large Batch Experience Replay

4 Oct 2021arXiv:2110.01528archive 2025-07-28

Thibault Lahire, Matthieu Geist, Emmanuel Rachelson

Several algorithms have been proposed to sample non-uniformly the replay buffer of deep Reinforcement Learning (RL) agents to speed-up learning, but very few theoretical foundations of these sampling schemes have been provided. Among others, Prioritized Experience Replay appears as a hyperparameter sensitive heuristic, even though it can provide good performance. In this work, we cast the replay buffer sampling problem as an importance sampling one for estimating the gradient. This allows deriving the theoretically optimal sampling distribution, yielding the best theoretical convergence speed. Elaborating on the knowledge of the ideal sampling scheme, we exhibit new theoretical foundations of Prioritized Experience Replay. The optimal sampling distribution being intractable, we make several approximations providing good results in practice and introduce, among others, LaBER (Large Batch Experience Replay), an easy-to-code and efficient method for sampling the replay buffer. LaBER, which can be combined with Deep Q-Networks, distributional RL agents or actor-critic methods, yields improved performance over a diverse range of Atari games and PyBullet environments, compared to the base agent it is implemented on and to other prioritization schemes.

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Actor sureli/laber/LaBER/continuous/LABER_SAC.py official repository ran · metamorphic tier: deterministic fingerprinted MIT (permissive) · 508f079e9d0ccf91 · report
Critic sureli/laber/LaBER/continuous/LABER_SAC.py official repository ran · metamorphic tier: deterministic MIT (permissive) · 4949a32e6cb9c3c5 · report
LABER_SAC sureli/laber/LaBER/continuous/LABER_SAC.py official repository ran MIT (permissive) · 4fe1a6b8253ee0a5 · report
get_state sureli/laber/MinAtar_experiments/agents/dqn_LABER.py official repository ran · fixture could not drive it MIT (permissive) · acd5bcd47c0df9f6 · report
world_dynamics sureli/laber/MinAtar_experiments/agents/dqn_LABER.py official repository ran · fixture could not drive it MIT (permissive) · a6eed9bf6f077596 · report
Batch xavierchanglingli/regularized-optimal-experience-replay/sac_learner.py community (archive-listed) ran · metamorphic tier: deterministic MIT (permissive) · f9a1b229fd3fdc31 · report
grad_norm xavierchanglingli/regularized-optimal-experience-replay/sac_learner.py community (archive-listed) ran · our draft was wrong MIT (permissive) · 7f72e8b477521aba · report
Model xavierchanglingli/regularized-optimal-experience-replay/sac_learner.py community (archive-listed) unverified MIT (permissive) · a02561f614036415 · report
_update_jit_laber xavierchanglingli/regularized-optimal-experience-replay/sac_learner.py community (archive-listed) unverified MIT (permissive) · 406850d16892ed44 · report
target_update xavierchanglingli/regularized-optimal-experience-replay/sac_learner.py community (archive-listed) unverified MIT (permissive) · e85be23fbac3d092 · report
update xavierchanglingli/regularized-optimal-experience-replay/sac_learner.py community (archive-listed) unverified MIT (permissive) · 33815b2ad6fcd3d0 · report

Tasks

Atari GamesDeep Reinforcement LearningReinforcement Learning (RL)

Results from the paper archive 2025-07-28

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Methods

Experience ReplayPrioritized Experience Replay

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