Papers › Immutability and Design Patterns in Ruby
Immutability and Design Patterns in Ruby
Seamus Brady
The archive published only this paper's code-link row. Authors, date and abstract are from arXiv's metadata (CC0), read from the Kaggle arXiv metadata snapshot of 2026-09-12 where its title matched the archive's; the title is the archive's.
Functional Programming has seen a resurgence in interest in the last few years and is often mentioned in opposition to Object-Orientated Programming. However, Object-Orientated Programming can actually absorb some of the lessons of Functional Programming to improve performance and reliability. This paper examines three ways in which Immutability, a common Functional Programming technique, can be used to develop immutable objects in Ruby.
Code
Repository list and official/mentioned flags are the archive's, frozen 2025-07-28. Reachability, where shown, is from one Syntology probe window (2026-09-16 to 2026-09-18); repositories not probed show nothing. GitHub stars are not tracked.
Code Syntology ran Syntology
Not run by Syntology. Nothing on this page verifies that the listed code works.
Results from the paper archive 2025-07-28
No leaderboard rows for this paper in the archive.
Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections