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Immersive ExaBrick: Visualizing Large AMR Data in the CAVE

4 Oct 2023arXiv:2310.02881links table onlyarchive 2025-07-28

Zhaoyang Wang, Stefan Wesner, Stefan Zellmann

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Rendering large adaptive mesh refinement (AMR) data in real-time in virtual reality (VR) environments is a complex challenge that demands sophisticated techniques and tools. The proposed solution harnesses the ExaBrick framework and integrates it as a plugin in COVISE, a robust visualization system equipped with the VR-centric OpenCOVER render module. This setup enables direct navigation and interaction within the rendered volume in a VR environment. The user interface incorporates rendering options and functions, ensuring a smooth and interactive experience. We show that high-quality volume rendering of AMR data in VR environments at interactive rates is possible using GPUs.

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