Papers › 3D Human Pose and Shape Estimation via HybrIK-Transformer

3D Human Pose and Shape Estimation via HybrIK-Transformer

9 Feb 2023arXiv:2302.04774archive 2025-07-28

Boris N. Oreshkin

HybrIK relies on a combination of analytical inverse kinematics and deep learning to produce more accurate 3D pose estimation from 2D monocular images. HybrIK has three major components: (1) pretrained convolution backbone, (2) deconvolution to lift 3D pose from 2D convolution features, (3) analytical inverse kinematics pass correcting deep learning prediction using learned distribution of plausible twist and swing angles. In this paper we propose an enhancement of the 2D to 3D lifting module, replacing deconvolution with Transformer, resulting in accuracy and computational efficiency improvement relative to the original HybrIK method. We demonstrate our results on commonly used H36M, PW3D, COCO and HP3D datasets. Our code is publicly available https://github.com/boreshkinai/hybrik-transformer.

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Code

boreshkinai/hybrik-transformer officialmentioned in papermentioned on GitHubpytorch report

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Tasks

3D Human Pose Estimation3D Pose Estimation3D human pose and shape estimationComputational EfficiencyDeep LearningMonocular 3D Human Pose EstimationPose Estimation

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
3D Human Pose Estimation 3DPW HybrIK-Transformer (HrNet-48) MPJPE 71.6 #26 of 119 Archive leaderboard report
3D Human Pose Estimation 3DPW HybrIK-Transformer (HrNet-48) MPVPE 83.6 #26 of 119 Archive leaderboard report
3D Human Pose Estimation 3DPW HybrIK-Transformer (HrNet-48) PA-MPJPE 42.3 #26 of 119 Archive leaderboard report
3D Human Pose Estimation MPI-INF-3DHP HybrIK-Transformer (HrNet-48) AUC 48.9 #44 of 108 Archive leaderboard report
3D Human Pose Estimation MPI-INF-3DHP HybrIK-Transformer (HrNet-48) MPJPE 86.2 #44 of 108 Archive leaderboard report
3D Human Pose Estimation MPI-INF-3DHP HybrIK-Transformer (HrNet-48) PCK 88.6 #44 of 108 Archive leaderboard report

Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.

Methods

Absolute Position EncodingsAdamAttentionBPEConvolutionDense ConnectionsDropoutLabel SmoothingLayer NormalizationLinear LayerMulti-Head AttentionPosition-Wise Feed-Forward LayerResidual ConnectionSoftmaxTransformer

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