Papers › Hierarchical recurrent neural network for skeleton based action recognition

Hierarchical recurrent neural network for skeleton based action recognition

7 Jun 20152015 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2015 6archive 2025-07-28

Yong Du, Wei Wang, Liang Wang

Human actions can be represented by the trajectories of skeleton joints. Traditional methods generally model the spatial structure and temporal dynamics of human skeleton with hand-crafted features and recognize human actions by well-designed classifiers. In this paper, considering that recurrent neural network (RNN) can model the long-term contextual information of temporal sequences well, we propose an end-to-end hierarchical RNN for skeleton based action recognition. Instead of taking the whole skeleton as the input, we divide the human skeleton into five parts according to human physical structure, and then separately feed them to five subnets. As the number of layers increases, the representations extracted by the subnets are hierarchically fused to be the inputs of higher layers. The final representations of the skeleton sequences are fed into a single-layer perceptron, and the temporally accumulated output of the perceptron is the final decision. We compare with five other deep RNN architectures derived from our model to verify the effectiveness of the proposed network, and also compare with several other methods on three publicly available datasets. Experimental results demonstrate that our model achieves the state-of-the-art performance with high computational efficiency.

PaperPDFConference PDF

Code

No code repository is listed for this paper in the archive or in Syntology's graph.

Code Syntology ran Syntology

Not run by Syntology. Nothing on this page verifies that the listed code works.

Tasks

Action RecognitionComputational EfficiencySkeleton Based Action RecognitionTemporal Sequences

Results from the paper archive 2025-07-28

TaskDatasetModelMetricValueRank at snapshotLeaderboardReport
Skeleton Based Action Recognition NTU RGB+D H-RNN Accuracy (CS) 59.1 #132 of 135 Archive leaderboard report
Skeleton Based Action Recognition NTU RGB+D H-RNN Accuracy (CV) 64.0 #132 of 135 Archive leaderboard report

Ranks are positions in the archive's leaderboards as they stood at the 2025-07-28 snapshot. Results published since then are not among these rows, so a rank here is not a current standing.

Report a problem or propose a change · a person checks every report against the paper or source before anything changes; decisions are listed on /corrections